Combat Medic Archive
Thread: Poison duration findings
A small disclaimer, these were tests that had done awhile ago. A recent post reminded me of the tests I had done. I should have posted these sooner and I apologize for not having done so.
48 minutes and incap #8. And the winner is 50 minutes of game time lost due to one hit of poison. And the guy logged off so now I can't go kill him.
Now it seems that some people think that our poisons last approx ten minutes or so. I am not seeing that this is the case. Awhile back I did some testing with average poison (45 m, 450-500 damage, 90 potency). It only lasted a few minutes nowhere near ten. I apologize but I don't have the exact numbers from the testing.
lets assume it was 3 ticks for an incap
8 incaps
8*5=40 minute grace period
8*1 (assumption 1 minute of incap time, it can vary) =8 minutes
48 minutes of poison "stand by time"
8*24 seconds (3 ticks=incap) =192 seconds
3.2 minutes of actual poison duration
48+3.2 = 51.2 minutes that the poison took to completely run its course.
This fits with the testing I had done earlier. However there are two unknowns. If the time spent incapped counts towards the grace period or not is one. The second is perhaps I was using poison that had a very short duration while the one in the above example was using a longer lasting one. I just thought I would bring this up esp. if the +1 ham goes through then we will need to know how long we can keep them at one health. The other possibility is this:
8 incaps
8*5=40 minute grace period
40 minutes poison standby time
8*1 (assumption 1 minute of incap time, it can vary) =8 minutes
8*24 seconds (3 ticks=incap) =192 seconds
11.2 minutes of actual poison duration
40+11.2 = 51.2 minutes that the poison took to completely run its course.
However the 11.2 minutes does not agree with my earlier testing
This is not a thread to discuss the OVERALL length of time of poisons. I created this to discuss the ACTUAL poison length time. I appreciate any feedback and really do apologize for not posting this sooner. If anyone has solid proof that a poison does indeed last longer then 5 minutes I will gladly concede the point and move on to other matters. If I am right however it may be something we want to look into. Better to be safe then sorry IMHO.
I didn't figure in the time he was laying on his back, so your probably right on the " Real " duration time for poisons
Typicaly my poisons i use in PvE only last from 2 - 3 minutes
Wow... my poison sucks. it only lasts a minute and 1/2
Gallion wrote:
Lessee judging by the mobs I've failed to kill with area mind poison that does roughly 250 damage a tick, and they were down approximately 3000 mind pool when it wore off, that would be 12 ticks, at 8 seconds a tick so 96 seconds.
Wow... my poison sucks. it only lasts a minute and 1/2
It is my understanding that duration is increased with effectiveness, so the more damage that your poison does per tick, the longer it will last. 250 a tick on a AoE is close to what I am making on TC, but I admit my poisons suck