Combat Medic Archive

Thread: Poison duration findings

PsionicHawk
Wed Oct 29, 2003 11:49 pm
#1

A small disclaimer, these were tests that had done awhile ago. A recent post reminded me of the tests I had done. I should have posted these sooner and I apologize for not having done so.



48 minutes and incap #8. And the winner is 50 minutes of game time lost due to one hit of poison. And the guy logged off so now I can't go kill him.


Now it seems that some people think that our poisons last approx ten minutes or so. I am not seeing that this is the case. Awhile back I did some testing with average poison (45 m, 450-500 damage, 90 potency). It only lasted a few minutes nowhere near ten. I apologize but I don't have the exact numbers from the testing.


lets assume it was 3 ticks for an incap


8 incaps


8*5=40 minute grace period


8*1 (assumption 1 minute of incap time, it can vary) =8 minutes


48 minutes of poison "stand by time"


8*24 seconds (3 ticks=incap) =192 seconds


3.2 minutes of actual poison duration


48+3.2 = 51.2 minutes that the poison took to completely run its course.



This fits with the testing I had done earlier. However there are two unknowns. If the time spent incapped counts towards the grace period or not is one. The second is perhaps I was using poison that had a very short duration while the one in the above example was using a longer lasting one. I just thought I would bring this up esp. if the +1 ham goes through then we will need to know how long we can keep them at one health. The other possibility is this:


8 incaps


8*5=40 minute grace period


40 minutes poison standby time


8*1 (assumption 1 minute of incap time, it can vary) =8 minutes


8*24 seconds (3 ticks=incap) =192 seconds


11.2 minutes of actual poison duration


40+11.2 = 51.2 minutes that the poison took to completely run its course.


However the 11.2 minutes does not agree with my earlier testing



This is not a thread to discuss the OVERALL length of time of poisons. I created this to discuss the ACTUAL poison length time. I appreciate any feedback and really do apologize for not posting this sooner. If anyone has solid proof that a poison does indeed last longer then 5 minutes I will gladly concede the point and move on to other matters. If I am right however it may be something we want to look into. Better to be safe then sorry IMHO.




a Snodewejowoji a
FCM CorrespondentE
Alt: a TitanHawk a
Naritus

Kavedawg
Thu Oct 30, 2003 12:22 am
#2

I didn't figure in the time he was laying on his back, so your probably right on the " Real " duration time for poisons


Typicaly my poisons i use in PvE only last from 2 - 3 minutes




________________________________________
The sky hasn't fallen yet but dreams have already been shattered
Gallion
Thu Oct 30, 2003 12:28 am
#3

Lessee judging by the mobs I've failed to kill with area mind poison that does roughly 250 damage a tick, and they were down approximately 3000 mind pool when it wore off, that would be 12 ticks, at 8 seconds a tick so 96 seconds.

Wow... my poison sucks. it only lasts a minute and 1/2
Kavedawg
Thu Oct 30, 2003 1:25 pm
#4






Gallion wrote:
Lessee judging by the mobs I've failed to kill with area mind poison that does roughly 250 damage a tick, and they were down approximately 3000 mind pool when it wore off, that would be 12 ticks, at 8 seconds a tick so 96 seconds.

Wow... my poison sucks. it only lasts a minute and 1/2




It is my understanding that duration is increased with effectiveness, so the more damage that your poison does per tick, the longer it will last. 250 a tick on a AoE is close to what I am making on TC, but I admit my poisons suck



________________________________________
The sky hasn't fallen yet but dreams have already been shattered
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