Combat Medic Archive

Thread: Switching to Combat Medic...several questions.

novamarine
Thu Oct 30, 2003 2:43 pm
#1

I am thinking of switching to combat medic. I have several questions I hope someone might be able to help me out with answers.


1. I have seen the schematic databases - its huge and not being a medic yet I get lost. Can someone break down for me which meats we need and which stats are important for them? I am a Ranger now and before I switch I want to collect for myself a lifetime supply.


2. Which is the best item to craft in order to level crafting? I don't have survey and don't plan on it. My plan is to grind up the crafting using the ideal item. I want to collect a large amountof the resourcesneeded for this item.Once I max out crafting, I can buy the resources I need since I'll need far fewer. I know the ideal item for doctors is the advanced BEC unit. Is there a better one for CMs?


I greatly appreciate any responses.


Jhaan-Kreii
Thu Oct 30, 2003 3:04 pm
#2

ok, best grinding item is the same for doc and CM....so u need the resources....


As for things u NEED? Ifu want to use poisons alot, u willl need a vast supply of all sorts....reactive gas's, radioactive solids, aluminum, the list goes on and on...i think i am having THREE guildys worth of slots to cover my supply needs. As for skillz, i would go for range and knowledge, if u cannot master the skill, and get someone to make u the posin packs, but its not adviseable..


I am fairly new myself to CM, so this is all i can tell u right now




Jhaan Kreii
Master Pikeman {}{} Master Armorsmith
|HaVeN| 12 Point Exp Armor
***Selling ubese, Wookiee Hunting (E-MAIL ORDER ONLY RIGHT NOW) and Composite armor in Haven City, Tatooine (4650 4329)***
***Selling Composite Armor just south of Coronet starport (-43 -5737)***
Pricing is aprox 10% cheaper inside of Haven City.
Weapons, foods, harvesters as well as medical and various other items through-out Haven City Malls. Everyone is welcome.
wildBillkels
Thu Oct 30, 2003 3:07 pm
#3

Well, any meat can be used as an organic for crafting if its good enough. But using meat can be hard since meat is alot hader to acquire in bulk then flora is. Some schematics require a specific meat like insect meat. Insect meat (any planet) is the only specified meat requirement that I can think of (if there are others someone will add on). You need alot of it as well to make disease packs. You want high OQ/PE/DR OQ being the most important. You want to get a type thats great for the craft. On my server, Naboo had a insect meat that was almost unbeatbale like 900+ properties all across the board. Something like that is worth stocking up in the 10's to 100's of thousands if you can do it. Otherwise, many mediocre to decent ones may not be worth getting "lifetime supplies".

Medic/Doctor/CM all share the same experience types. Healing XP and medical crafting XP.
For craft grinding, Advanced BEC's are the way to go. They give great XP, and craft very quickly. The biggest advantage of ABEC's is that they require Lok Wheat and Tatooine fiberplast. Both resources are always on the server so it's easy to get. The best XP for the time spent crafting is actually the advanced CM subcomponents, but they require type specific resources that are hard to attain and only rarely on the server. But hey, if you have a ton of Class 2 Liquid Petrochemical Fuel, you can put a harvester down for any Yavinian Fiberplast and you will grind 1/3rd faster then doing ABEC's. You may want to use the next crafting stage macro and it will save you alot of time. Still, grinding the whole CM crafting tree is like doing 2 boxes of WS. Its not hard at all. All the CM and Doc subcomponents are in the medic tree. The adv CM combat (poison/disease) subs are granted at master medic.



_______________________
wildBill / DrPerfect / Kamen
wildBillkels
Thu Oct 30, 2003 3:12 pm
#4

btw for resource collecting. I would get the flora myself and maybe the chem too. The minerals I would buy from a powerseller. Reason being is that usually flora resources are nearly impossible to find in the quality you want and if they are there, they are usually overpriced. Special chemicals are also extremely hard to find as well and very expensive through specialized resources sellers. All the resource sellers deal in metals and minerals and radioactive in bulk so its easy to buy it cheap from them. For radioactives, buy it when its opportune to buy a class 1 from a power broker. You'll get the radioactive for 1cpu or less usually (depending on server).



_______________________
wildBill / DrPerfect / Kamen
Rymtok
Fri Oct 31, 2003 10:08 am
#5

just a quick question,


How do you safely sample radioactive materials and store them?


I recently became a cm, and i am investing 150k into harvesters and ect for cm supplies. Radio active is in every poison you make, and it is killing me. (quite lierally, a bald wookie here). Any help would be verry much appreciated.


I gave up ch, which was a large sacrifice for a wookie. I have learned i suck at making poisons, and need to rely on my master pistolier skills, and a tank of some kind. I am a rebel, so hit and run tactics are always prefered. Especially agaist the supiorior firepower of the imperial commandoes.Any tactical advise for a no armor, master pistolier and 2201 CM both PvE ans PVP would be appreciated.


Rymtoc Eclipse


Master Pistolier/Combat Medic/Hunter/Surveyer


Helper


" peace is not the absence of war, it is a virtue, a state of mind, a disposition for benevolence, confadence, justice."

Agent001
Fri Oct 31, 2003 11:10 am
#6






Rymtok wrote:

How do you safely sample radioactive materials and store them?


I recently became a cm, and i am investing 150k into harvesters and ect for cm supplies. Radio active is in every poison you make, and it is killing me. (quite lierally, a bald wookie here). Any help would be verry much appreciated.






Either in a mineral harvester or fusion power generator


Manually sampling will cause wounds.

Rymtok
Fri Oct 31, 2003 11:18 am
#7

thank you.


so it is just the sample that wounds you not having them in your inventory.

novamarine
Fri Oct 31, 2003 12:14 pm
#8

Thank you for the responses to my questions. I will begin storing insect and herbivore meats.


I had one more question/confusion. I noticed the class has tons of poisons and diseases for almost every stat. For PvE, are all of these on any practical use? It would seem a health poison or diseases is all you need. Do poisons take as long as bleeds to kick in?


Is there a difference between poisons and diseases? Not sure I see a difference...


Thank you!

Agent001
Fri Oct 31, 2003 12:35 pm
#9







I had one more question/confusion. I noticed the class has tons of poisons and diseases for almost every stat. For PvE, are all of these on any practical use?


absouletly in PvE tou can stack poisons with your weapon specisls like bleeds.


if your a pistoleer, health poison


carbineer, action poison


and rifleman/BH, mind poison





Do poisons take as long as bleeds to kick in?


Ticks every 8 sec after succesful aplication






Is there a difference between poisons and diseases? Not sure I see a difference...


yep


poison causes damage and disease cause wounds






Page 1 of 1
Previous Next