Combat Medic Archive
Thread: BactaShot slight reduction (Pub 21)
-Sojourn- wrote:
I suppose I need "slight" defined for me. As a MDoc my advanced bactashot healed for 1500, as a MCM my bactashot healed for 1400. In battle 100 points is a difference, but an understandable one.
Now, after Pub 21 my bactashot took a "slight" 300 point dive and I only heal for 1100... I love this heal because I don't have to stop to use it. Bringing it to 1100 makes it much less effective, in my opinion.
yes but if you play on your MDoc instead of MCM the heal will be for the same... this is a good thing, as it will help the inbalances of people taking the healing tree of that profesion to get same heals as a master... now as for cm i think they should move 1 of the heals to the master box so this pub has an effect on it... other then decresing the efficency of shot.... but that's just my thoughts
Only hitting for 1200+ with bacta shot at +137 heal efficiency and there's no enhancer for it.
Wonder if I can use an enhancer with novice bacta jab and how much it could hit for?
SpunkyKuma wrote:
You guys have it good, I just picked up novice CM along with 0420 medic and I can heal for 800+ with +19 HE shirt & SEA (I was able to heal for 946 with +16 HE shirt before the publish), and I'm still fine with it- a very slight loss for you guys isn't anything to really talk about compared to ones that don't want to HAVE to pick up CM.
You dont "have" to pick up CM. In fact you could have given up CM altogether and worked with a fulltime healer. Heck you could have even blown all of the points and gone MCM instead of just novice.
My BH is medic 0040 and can almost heal for as much as you with fewer points and no BE shirts of sea's.
Go cry somewhere else and dont give us that "I had to do xxxxx so I can be viable in PvP" junk.
I picked up nov CM for some experimentation (I have CM 4000/medic 0410 on my squadleader char anyhow), but my BH has had 0020 medic for a long time, and still do (before pub 21 it was 946 heal, now 804), I have no real problem against most Jedi even knights without CM.
-Sojourn- wrote:
I suppose I need "slight" defined for me. As a MDoc my advanced bactashot healed for 1500, as a MCM my bactashot healed for 1400. In battle 100 points is a difference, but an understandable one.
Now, after Pub 21 my bactashot took a "slight" 300 point dive and I only heal for 1100... I love this heal because I don't have to stop to use it. Bringing it to 1100 makes it much less effective, in my opinion.
For me, I went back and forth from CM to Doc a couple times. Doctor has many other advantages when it comes to healing that a CM does not have. Personally, bacta toss (for me) is the most irritating heal. When fighting a Jedi rarely on the times I can wait a couple of seconds for my stop animation. However, a doctor can heal with running with 2 seperate heals on 2 seperate timers.
1100 is not that bad of a reduction at first glance. However, loosing 300-400 each cycle is most disconcerning when you still must stop to throw bacta toss.The AE is something I only use when nothing else is available. So my only (and best) heal is now merely mediocre.