Combat Medic Archive

Thread: Ranged Stims

DoctorSpook
Fri Sep 26, 2003 4:29 pm
#1

I am a novice CM/master doctor. I do not have sufficient skill credits to master CM. I need to know what are the ranges and combat medicine use reqs for each level of ranged stim. thanks.
Agent001
Fri Sep 26, 2003 10:08 pm
#2

You can get the CM use requirements from my database.


As for ranges, I havn't gotten that far into the data compilation yet.

PsionicHawk
Fri Sep 26, 2003 10:12 pm
#3

the range is affected by materials




a Snodewejowoji a
FCM CorrespondentE
Alt: a TitanHawk a
Naritus

Agent001
Fri Sep 26, 2003 10:30 pm
#4

and level of experimentation
PsionicHawk
Fri Sep 26, 2003 10:36 pm
#5

True, but most CMs expirament on effectivness and not on range. Yes expiramenting on range will give ....a longer range



a Snodewejowoji a
FCM CorrespondentE
Alt: a TitanHawk a
Naritus

Gnuut
Fri Sep 26, 2003 11:19 pm
#6

Actually experimenting on charges increases the range...



Grau'din
Elder Combat Medic
Magnumus Mysterium MYST
I am not a support class.
I am a chemical warfare expert.
I am a bio-warrior.
I am a zerg-stopper.
I am a Master CM. Run for your life....

Markis
Sat Sep 27, 2003 12:54 pm
#7

Typically My AoE's average 36-40 meters and single's range 46-52 just depends on how I experiment and what materials I had to work with. These are just rough numbers but pretty close to my averages.



Peace




Irodoko: Armorsmith
Aidrick
Tue Feb 03, 2004 8:49 pm
#8

Aidrick
Tue Feb 03, 2004 8:50 pm
#9

I am grinding towards Master Rifleman and Master Combat medic. Maybe ive missed it someplace but what is the max range a CM can throw his stims if he has Mastered the profession?
Grozurr
Tue Feb 03, 2004 9:14 pm
#10

hard to tell w/ the alterations in, but as it stands count on 40m and you should be fine... i think it's farther than that but i've never bothered putting all of my experementation pts into range so i'm not sure


Grozzer
DSB
Master Combat Medic


Page 1 of 1
Previous Next