Combat Medic Archive

Thread: do the 2 poisons stack?

quitch
Fri Jun 03, 2005 9:34 pm
#1

title says it all



-who lightdust
WillRobinson
Sat Jun 04, 2005 4:02 am
#2

yes



you can poison, disease, plus add states all at the same time, Thats usually my first move.





MBH/MRifleman/CM4000
Starsider Server
Zimal
Sat Jun 04, 2005 2:25 pm
#3






WillRobinson wrote:

yes



you can poison, disease, plus add states all at the same time, Thats usually my first move.








I'm sure Will means you can poison fire and add your stats....


If you use desiese especialy at the start.... i have one question why?





=============================================
Xil - MCM, Mpistol
Instant Aggro Master
Where Mihosi is, Chaos Reigns
Jedi shmedi, I got me a wookie
Don't piss off a programer, WE READ YOUR EMAIL
quitch
Sat Jun 04, 2005 2:28 pm
#4

ya the disease does... hmm what 2 health wounds?



-who lightdust
Neekocha
Mon Jun 06, 2005 9:58 am
#5


Are you talking about Infect and Neurotoxin ?


If so, yes they stack. But I am not sure about the use of Infect, since as someone mentioned in the thread, it does some health wounds very very slowly - I can't see the point in a fight, it doesn't help at all. Does anyone have a clue what Infect is useful for ?


Mustelafuro
Mon Jun 06, 2005 10:27 am
#6

Plus multiple cm's can stack each other. I usually have a backup cm and between the 2 of us we can dot ppl to death



On another note, has anyone figured out how to make the /commands for the other poisons to work? We use the medic trick to get extra mini doc buff, it would be cool to be able to stack neurotoxin, improved neurotoxin and advanced neurotoxin. All I ever get is command doesn't exist and if I just use /neurotoxin it seems to use the advanced one, since the tick is usually around 290ish.


I was thinking of dropping that tree and retraining it to put the lesser commands in my toolbar and see if they stay. Anyone try it yet?

Message Edited by Mustelafuro on 06-06-2005 12:55 PM

quitch
Mon Jun 06, 2005 5:21 pm
#7






Neekocha wrote:


Are you talking about Infect and Neurotoxin ?


If so, yes they stack. But I am not sure about the use of Infect, since as someone mentioned in the thread, it does some health wounds very very slowly - I can't see the point in a fight, it doesn't help at all. Does anyone have a clue what Infect is useful for ?






im talking about neurotoxin and the other health damage poison, not health wound, whatever it is called

Message Edited by quitch on 06-06-2005 08:22 PM



-who lightdust
VTmoon
Tue Jun 07, 2005 12:04 am
#8






Mustelafuro wrote:

Plus multiple cm's can stack each other. I usually have a backup cm and between the 2 of us we can dot ppl to death



On another note, has anyone figured out how to make the /commands for the other poisons to work? We use the medic trick to get extra mini doc buff, it would be cool to be able to stack neurotoxin, improved neurotoxin and advanced neurotoxin. All I ever get is command doesn't exist and if I just use /neurotoxin it seems to use the advanced one, since the tick is usually around 290ish.


I was thinking of dropping that tree and retraining it to put the lesser commands in my toolbar and see if they stay. Anyone try it yet?

Message Edited by Mustelafuro on 06-06-2005 12:55 PM




good to know that different CMs stack. As far as the stacking go I tested it during the respec by respecing while different Panes are on. That keeps all the command on and aren't removed, and I tried but it doesn't work it still goes to the highest one.




Mono Noke
.......:::: Proud ex-Leader of Oasis ::::.......
.......:::: DarkLord of The Troll Order ::::.......
.......:::: Colonel Of the Imperial Army ::::.......
- Bike Repair, Perfect LS Tools @ Crystal Oasis Dantooine, -4295 6915
Page 1 of 1
Previous Next