Combat Medic Archive

Thread: electrolyte drain question

padren
Sat Jun 04, 2005 5:50 pm
#1

I tested electrolyte drain on a rill and was pretty dissapointed i didnt really notice the rill slowing down at all, do i need improved electrolyte drain for stuff to really slow down or am i doing something wrong here?


TIA





Padren Talisan - Starsider pilot
Padrig Talsani - Corbantis
Brainplay
Sat Jun 04, 2005 6:23 pm
#2






padren wrote:

I tested electrolyte drain on a rill and was pretty dissapointed i didnt really notice the rill slowing down at all, do i need improved electrolyte drain for stuff to really slow down or am i doing something wrong here?


TIA






All npc creatures seem to be affected very little by snares in general. Also take in mind that if you are ranged you have a movement penalty already. There are exceptions to the rule and occasionally you'll get a creature that acts as if its been triple rooted...before you even applied it.


I've also noted that npc's both humanoid and creature seem to like to burst run or gallop to us alot.







Keorythe

h Combat Medic h


/Forcing Counterstrike PvPers to PvE since 2003 \






A Combat Medic Alpha tester who never got the chance to alpha test

majinbush
Sat Jun 04, 2005 11:43 pm
#3

Hmm from what ive heard it works really well on krayts (havent tested it myself) so that is not really true?






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BadgerSmaker
Sun Jun 05, 2005 1:20 am
#4

With Improved Electrolyte drain I can solo kill cl94 Krayts without ever getting hit. It is the best snare in the game.



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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
majinbush
Sun Jun 05, 2005 1:24 am
#5

thanks that was what i wanted to hear.






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Zimal
Sun Jun 05, 2005 1:29 pm
#6

Go Badger


it's a great snare.... and for those that say they don't notice a differince, try de-equiping that rifle you carry, it has the slowest run speed





=============================================
Xil - MCM, Mpistol
Instant Aggro Master
Where Mihosi is, Chaos Reigns
Jedi shmedi, I got me a wookie
Don't piss off a programer, WE READ YOUR EMAIL
Jayycee
Sun Jun 05, 2005 2:09 pm
#7

Badger - are you using anything extra (like something BE'd) or just what comes with the ability?



**************************
Jayycee Samhain
Cancelled Account

BuhamutLotde
Mon Jun 06, 2005 1:18 am
#8

With my CM pistol and Improved electro I can outrun any melee, even gurks and cats. And for a stubby legged bothan, that's impressive!

Usually they get 2-3 hits on me though before I pull out of their range and start kiting.



Mortari - Level 80 Medic -Test Center
Mutabulis - Munitions Master-Test Center
MortuusEs - Level 80 Bounty Hunter -Test Center
Deakor - Level 80 Bothan Spy -Kettemoor
-I support fast combat, sweet loot, and Imperial Honor.
BadgerSmaker
Mon Jun 06, 2005 2:23 am
#9





Jayycee wrote:

Badger - are you using anything extra (like something BE'd) or just what comes with the ability?




Just the Improved Electrolyte Drain... I have 4/4/0/3 CM.


You can kill all melee mobs with this without getting hit, even the cl250+ Dark Jedi Master NPC's.


A typical combo for me as a Pistoleer is Warning Shot, Stopping Shot, run to 10m of the mob and put drain on. Then you have a couple of minutes of kiting before putting stopping shot back on to refresh the drain.


Ancient Krayts, Gorax, Katarn, GDK's... any mob with no ranged attack has no chance.




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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
Jayycee
Mon Jun 06, 2005 11:40 pm
#10


Niiceee Thanks!


I am carb, but think I can play around with that enough to get it to work





**************************
Jayycee Samhain
Cancelled Account

BadgerSmaker
Tue Jun 07, 2005 2:32 am
#11

Without stopping shot, you can use a probot combat droid to draw aggro while you run to 10m of the target with this macro:


Droid-Pull


/tellpet attack
/tellpet stay


You set your droid up about 100m away from the target and hit that macro, the mob starts to charge your droid and at 64m your droid starts firing. This is a big help as client/server sync issues can sometimes show the mob as being in the wrong place.


So, you can run forward and put drain on then run out of melee range and start attacking the mob, tell your droid to follow you (use a macro for /tellpet follow) and kite.




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0110101101111001011110111101001000101011
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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
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