Combat Medic Archive

Thread: I know some profs think its sacrilege, but some advice for a dabbler plz..?

MoonglumHMV
Wed Jun 08, 2005 7:27 am
#1

My two main profs are Master BH/Master CH. That leaves me one line ofCM or a 3/1 setup. I do mainly PvE, but I will help in Jedi hunts and some GCW PvP...my first inclination was 4/0/0/0 to get the advanced heals for myself and the pets, but then I'm missing out on the improved poison & all the fire/disease.


So that made me think a 1/3/0/0 setup might be good as well, gets me the improved toss, disease, poison and the basic fire.


Any and all advice is appreciated..!!! Thanks in advance.



Moonglum HMV
Hologrind is over...

Pround member of the Antarian Rangers

"I know it's pretty damn weird to eat people." - Marv
BadgerSmaker
Wed Jun 08, 2005 8:01 am
#2



Not sure if it would benefit a CH, but x/x/x/3 CM gives you Electrolyte Drain which is really great for Kiting.


I suppose if ranged pets are fixed then you could drainsomeone then have your ranged pets follow you around as you pummel them.

Message Edited by BadgerSmaker on 06-08-2005 04:01 PM



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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
Tiphus
Wed Jun 08, 2005 9:33 am
#3

4000 for healing



_______________________________________________________


"...like a pheonix from the ashes, may you rise a thousand times..."

-Tiphus Val'Dein

Healer of Heroes
PurpleWarrior
Wed Jun 08, 2005 9:41 am
#4






Tiphus wrote:
4000 for healing





/seconded

Great heals just from that one line if you need them.



Ex-Combat Healer from Hell, FistFighter, Pokemon Trainer and Guntoter
Trying out Commando
MoonglumHMV
Wed Jun 08, 2005 11:33 am
#5


Thanks to all for the input...the electolyte drain interests me in slowing down the MOB to let the pets get aggro back on them if I happen to pull it...


I assume I would get some aggro from healing, but do the DOTs generate aggro, too? I'm thinking about 3/0/0/1 now, to get the improved versions of the heals, and the basic ED. Am I missing anything that might be more helpful by not taking the DOT line?


EDIT or 1/0/0/3 to get to the paralyze/improved EDand still get the impr. bacta toss...

Message Edited by MoonglumHMV on 06-08-2005 01:38 PM



Moonglum HMV
Hologrind is over...

Pround member of the Antarian Rangers

"I know it's pretty damn weird to eat people." - Marv
Mr_pwnage
Wed Jun 08, 2005 2:59 pm
#6



PurpleWarrior wrote:


Tiphus wrote:
4000 for healing


/seconded
Great heals just from that one line if you need them.



/3rd
Tiphus
Thu Jun 09, 2005 8:26 am
#7



MoonglumHMV wrote:

Thanks to all for the input...the electolyte drain interests me in slowing down the MOB to let the pets get aggro back on them if I happen to pull it...

I assume I would get some aggro from healing, but do the DOTs generate aggro, too? I'm thinking about 3/0/0/1 now, to get the improved versions of the heals, and the basic ED. Am I missing anything that might be more helpful by not taking the DOT line?

EDIT or 1/0/0/3 to get to the paralyze/improved ED and still get the impr. bacta toss...

Message Edited by MoonglumHMV on 06-08-2005 01:38 PM






The dots do produce aggro. But very little. If anyone else hits the target they will take the aggro from you, so the dots are safe. They are really useful for pulling in a hunt. You can pull a specific target from 35m away with no difficulty whether or not the dot sticks.

Paralyze is really cool, but it only does any good if you have the other debuff abilities. Your target is only paralyzed until it receives a point of damage.

If you want something useful get Thyroid Rupture and save a fortune on armor costs.



_______________________________________________________


"...like a pheonix from the ashes, may you rise a thousand times..."

-Tiphus Val'Dein

Healer of Heroes
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