Combat Medic Archive

Thread: How much of a pain are the resources to get?

FearTheGoats
Tue Jul 08, 2003 8:20 pm
#1

I'm almost master medic now, I was looking at some of these resources I need...


For some of those advanced components:


Wheat from Talus, Herbavoire meat, something from tatooine, gaggles of other things all over the galaxy.


For stimpack Ds (at master medic told me) FACTORY made chemical somethings (forgot the name, 8 organics and 8 chemical).


So is combat medic going to be a lot of time wasted tending to harvesters and factories? As someone wanting to do both combat and medicine being an artisan and having to micromanage was the last thing on my "things I want to do with my gametime" list. With stimpack Cs I just spend a couple hours making my meds for the day then go out and play. Does combat medic stick to this formula? It's kind of the make or break as far me choosing the profession.




__________________________________________________


A man who has nothing for which he is willing to fight, nothing which is more important than his own personal safety, is a miserable creature and has no chance of being free unless made and kept so by the exertions of better men than himself.

-John Stuart Mill
DamonStrathmoreSkye
Tue Jul 08, 2003 9:35 pm
#2

Yes, this is one of the reasons I abandoned Combat Medic and went for Doctor. They've made Combat Medic almost an impossible goal.


-damonskye

Trugama
Wed Jul 09, 2003 12:43 pm
#3

hey eatmo it's me vital



resources are not hard at all to come by...


as a combat medic i don't think we have the medicine use in order to be able to use stim d's...i could be wrong though only tier 1 combat medic...


the ranged heals also aren't that complicated....but i also only have gotten to ranged stim b...



it will be worth it in the end. and it's not as hard as everybody thinks




-Vital Ize
- First Combat Medic
- Member of Project Discord

" My Actions Speak for Themselves. "
FearTheGoats
Wed Jul 09, 2003 1:56 pm
#4

Heya Vital!


Dang, can't use stim Ds. Well in a way that's a good thing ...I don't feel like running a factory since my job is just as much combat as it is medic.


I made master medic, all I need now is ranged support 4. I'm going to definately work the skills and see how it is. But the second I run into something wierd like factory made items I'm stopping.




__________________________________________________


A man who has nothing for which he is willing to fight, nothing which is more important than his own personal safety, is a miserable creature and has no chance of being free unless made and kept so by the exertions of better men than himself.

-John Stuart Mill
Caelrie
Wed Jul 09, 2003 10:12 pm
#5

We can use Stim Ds just fine. I've been using them exclusively for a while now. Mine top out at about 1100/1100 heals.
Trugama
Thu Jul 10, 2003 2:47 am
#6

hmmm how do you make stim d's ?


i've tried the general crafting and i just can't seem to do it :\ let me know.




-Vital Ize
- First Combat Medic
- Member of Project Discord

" My Actions Speak for Themselves. "
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