Combat Medic Archive

Thread: CM med Crafting XP..

homemaker
Thu Sep 25, 2003 7:48 am
#1

i need help on tips/guidance on getting a easy/fast med xp for crating..


thx all




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tiyo

mastered: Swordsmen, Brawler, Architech (Holo1), Artisan, Image Design. Entertainer, Medic, Scout, Doctor, Combat Medic, Marksmen, Squad Leader (Holo2 then Silent), Musician, Chef, Carbinier, ...
Gumbawumba
Thu Sep 25, 2003 3:06 pm
#2

1 get 8 crafting stations... (cheaper is fine)
2 write 8 macros that close the crafting station and open the next one and select a schematic you need.
3 Place all this in a toolbar.
4 get the cheapest resources for that schematic.
5 start crafting.... Insert booring part.In about 3 hours of solid bordum you might reach the top.


Sorry I don't have the macros but look around you can find it... Maybe I'll post it??? Works really good!



Or you can do what I did. My friends computer died and he wanted me to re-install it... He know nothing about computers... So I sat him down in frount of mine and told him what to do... that took the borning part out of it for me

shardy
Thu Sep 25, 2003 3:56 pm
#3

people usually go with /practice mode on advanced bio effect controllers (lokian whild wheat and tatooinian fiberplast, not too tough) or solid delivery shells.
DanLucky
Fri Sep 26, 2003 2:03 am
#4

I used Bio effect controllers and 3 crafting tools. Fast and easy. Crafting was the first line that I completed.
homemaker
Fri Sep 26, 2003 2:26 pm
#5

hey gumbawumba..



is crafting station count as 100% xp or like factory xp?


so i need to place the crafting station on my house?


and why i only can use 8? the max?



ok.. im really new abt crafting and schematic.. so what schematic do? and when to put the resources? when to put the schematic? pls tell me in detail if possible..


really appreciate it..



tiyo




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tiyo

mastered: Swordsmen, Brawler, Architech (Holo1), Artisan, Image Design. Entertainer, Medic, Scout, Doctor, Combat Medic, Marksmen, Squad Leader (Holo2 then Silent), Musician, Chef, Carbinier, ...
Mtik
Sat Sep 27, 2003 7:49 am
#6


homemaker wrote:

hey gumbawumba..

is crafting station count as 100% xp or like factory xp?

so i need to place the crafting station on my house?

and why i only can use 8? the max?

ok.. im really new abt crafting and schematic.. so what schematic do? and when to put the resources? when to put the schematic? pls tell me in detail if possible..

really appreciate it..

tiyo






Hey meant to say 'crafting tools', not 'crafting stations'.

Get 8 food/chem crafting tools is what he's trying to say. I'm guessing he figured out that the timing was best with 8 tools (no waiting for one to finish and no wasted tools).

I haven't tried the macro method, I've just hit the enter key to progress through the crafting screens but I'm sure it's basically the same. You don't want to be near any food/chem crafting stations (including someone elses medical droid). If you are you will get the option to expirement which is a pain in the but to work around (I have to actually click on 'Create Prototype' instead of just pressing my enter key.

Another way to do this is to get 8 general crafting tools. You can't experiement with them.

I'm going to look at the macro thing too to try and bust out Doctor crafting.





Khalida Enskar
Server: Corbantis
Player Association: ASAT
Professions: (ex)Master Combat Medic / Pistoleer
NoanRever
Sat Sep 27, 2003 10:32 pm
#7

Yep, macro. And don't feel bad for doing it. There's nothing wrong with it


I went all the way through medic and halfway through doctor before I realized how much it sucked and started macroing.


Trust those at the top.. macro. heh

TNCCDelta
Sun Sep 28, 2003 4:42 am
#8

I used 3 tools and grinded Bio Controllers with left over garbage I had harvested or had left over in my inventory....Went by pretty quick and I am glad I don't have to worry about xp any more


-Betcho Bilee




Betchopasty.white.kid
| Master Commando - TKM | KRA

Eugee
Sun Sep 28, 2003 5:33 am
#9

Every so often I post this crafting guide, so here goes, someone sticky this thing or put it on a website.


Get 8 food & chemical crafting stations, and place them in the Shift F1 through Shift F8 spots. Now make 8 macros named OneButtonCombine1, OneButtonCombine2, OneButtonCombine3, etc. In each macro put this:


/nextCraftingStage;
/nextCraftingStage;
/nextCraftingStage;
/createPrototype practice no item;
/createPrototype practice no item;
/pause 1;
/selectDraftSchematic ##;
/ui action toolbarSlot##;


/selectDraftSchematic is for the item you want. Start low and start going up in increments of five. If you pass the item you want to make in your datapad, then start going down. They are by when you received the schematics for that crafting tool, but it's easier to just do /select ## till you find it. I use Dispersal Mechanisms for grinding, more on that later. They are /select 8 for me, as a sidenote.


/ui action toolbarSlot## is to activate the next crafting station. 12 = Shift-F1 through 19 = Shift-F8. (Top row is 00-11, shift row is 12-23). The pause allows the item to finish before the next station tries to open.


If for any reason you get bugged and can't open a station at all, type "/stopCrafting" and that will fix it. This happens if you remove the /pause from the macro. Couple notes about macros. The capitalization does matter, and the spacing matters. If you put each command on it's own line you don't need the semicolons, but put them there anyway.


Now get a whole lot of whatever item you want to practice, and then push F1. Double-click the components in and push F2. The macro auto passes the crafting stages (even if you're at a crafting station) then completes the item, and practices it, not making anything, then opens the next kit in line, and opens the schematic. Double click the components in. Push F3. Double click components, Push F4. Rinse/Repeat.


Dispersal Mechanisms will use 8 kits if you move at a good pace, they need 30 seconds of hopper time, and take a little over 3.5 seconds to make. You net 47xp for each one in practice mode. 47 x 8 x 2 = 752 med xp/min.


Now... why Dispersal Mechanisms? Because they require 12 inert petrochemical, and 12 liquid petrochemical fuel. If you know of easier resources to find, I'd like to hear it. Advanced BECs need 18 units of two "named" resources.


To attest to the simplicity of this strategy, I made 90K the other day running missions in a large group, then bought 20K inert petrochemical, and 20K liquid petrofuel. I did ALL of Combat Medicine Crafting in one night. And it's a hell of a lot less clicking.


Enjoy




Jaysen Haebdun
Master Doctor | Master Gunfighter
Globalgrow1
Sun Sep 28, 2003 2:33 pm
#10

thanks for the tips, I have been fiddling with this macro for a couple weeks now, and have yet to have it complete anything but lock my crafting session up, I look forward to trying this one when i get home this evening. . . . havent tried it with the pause or the semi-colons, and i know in game those act as <enter> so that could have very well been my problem the whole **edit** time.



HENCHMAN MARY
Owner of : 6 Quitter Badges - 7 Reactivate Account badges (x3 Accounts) and 1 10 day Forum Banned Badge

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Caliwyrm
Sun Sep 28, 2003 10:06 pm
#11

I manually did Medic and Combat Medic crafting lines but I'll be darned if I do the Doc crafting line by hand..



I've found lots of useful tips on making macros, but so far nothing I've did actually advances the tool to the next page.. In short I can't get /nextCraftingStage to work, any suggestions?




----Insert Sig----
"We want the GCW to be everything it can be. We want factional PvP to be fun and exciting. We understand that as players, you don't want the 1% decay. We think it is an important game mechanic in the right situations, but we want to remove it from factional battles." --JustG 02/04/2004
Uh, so WE don't want it, and YOU don't want it in for PvP--then why is it still there??
Eugee
Mon Sep 29, 2003 5:19 am
#12

You have to do /nextCraftingStage 3 times, and /craftPrototype practice no item 2 times. (You can do the former only 2 times, if you aren't near a crafting station, but 3 *always* works.



Jaysen Haebdun
Master Doctor | Master Gunfighter
Mtik
Mon Sep 29, 2003 6:51 am
#13

Thanks for the post Eugee, it's incredibly useful. However, if you are going to post it again at a later date I have two suggestions.

1) Change the wording from 'food & chemical crafting stations' to 'food & chemical crafting tools'. This confuses some people.

2) I don't think your macro is correct.


Eugee wrote:

/nextCraftingStage;
/nextCraftingStage;
/nextCraftingStage;
/createPrototype practice no item;
/createPrototype practice no item;
/pause 1;
/selectDraftSchematic ##;
/ui action toolbarSlot##;





This is almost correct, but not quite. The last two lines should be transposed or it doesn't make sense. You would be trying to select a draft schematic without an active tool.

The macro should read:

/nextCraftingStage;
/nextCraftingStage;
/nextCraftingStage;
/createPrototype practice no item;
/createPrototype practice no item;
/pause 1;
/ui action toolbarSlot##;
/selectDraftSchematic ##;





Khalida Enskar
Server: Corbantis
Player Association: ASAT
Professions: (ex)Master Combat Medic / Pistoleer
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