Combat Medic Archive

Thread: another question, im gonna dabble in cm

capzyL
Sun Aug 22, 2004 6:27 pm
#1



im gona dabble in CM, what do you guys sugest i get? im thinking of 1.0.0.3 for using strong/high potency poisons

Message Edited by capzyL on 08-22-2004 07:37 PM

Message Edited by capzyL on 08-22-2004 07:41 PM





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SolSpur
Sun Aug 22, 2004 6:35 pm
#2

Message Edited by SolSpur on 08-22-2004 07:51 PM



12 point AS, FS crafter, RIS Certified - active
12 point CM and FS crafter- retired
capzyL
Sun Aug 22, 2004 7:36 pm
#3





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Pahdbacca
Mon Aug 23, 2004 2:00 am
#4

Honestly....My opinion is you have to get support 4. Otherwise, your skill points could be better spent elsewhere.


What is the rest of your template?



-----------------------------------------
Pip Tazo = Master Doc / Swordsman - Always the CM at heart
Zhose U'nare = Master Smuggler / Pistoleer - resource hound

Former CM correspondent - Member of Team Black Bar
" If you're dependant on venom to be effective than you're doing something wrong." - Obata
Brainplay
Mon Aug 23, 2004 4:33 am
#5






capzyL wrote:



im gona dabble in CM, what do you guys sugest i get? im thinking of 1.0.0.3 for using strong/high potency poisons

Message Edited by capzyL on 08-22-2004 07:37 PM


Message Edited by capzyL on 08-22-2004 07:41 PM





Max out as much as you can in effectiveness if you're going to do that. The stuff you'll probably have to throw will already probably be watered down on the effectiveness side to make it through the resists. 200damage per tick poisons are hardly worth throwing. 400 per tick are much better





Keorythe

h Combat Medic h


/Forcing Counterstrike PvPers to PvE since 2003 \






A Combat Medic Alpha tester who never got the chance to alpha test

KnightHawk420
Tue Aug 24, 2004 4:25 am
#6

You can't appreciate a 200 tick mind poison until you've beat a guys brains out for 15 mins for 10 - 15 dmg per hit. gotta love armor, synthsteak and psg's.



Cheylin Mena - R.I.P.
Menon Mena - R.I.P.
Hunglo Bavmador - R.I.P.
Mmaxx
Tue Aug 24, 2004 5:20 am
#7

IMO there are only two real dabblers in CM; those that toss poisons and those that heal minds. There are some that do both, so I guess if you are 4404 then you'd be a double dabbler. To toss poison as a dabbler, it's pretty much 4004 or nothing. 1003 will not allow you to toss strong poisons..you don't really get any strong poisons until 0004 anyway. Getting the first tree changes your effectiveness from +5 (at novice) to +75 (at 4000). Say you have a poison thatis crafted to300 effectiveness. At 0004 you would do 315 damage per tick. This same poison at 4004 would do 525 damage per tick. The first tree also increases your range but that isn't working as well as it was a couple months ago.
capzyL
Tue Aug 24, 2004 8:50 pm
#8

well i changed my mind and went to get a full +25 exp/asembley suit and some of the best resources ever spawned so now ill be game





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PsionicHawk
Tue Aug 24, 2004 10:34 pm
#9

I wish I had a full +25 suit



a Snodewejowoji a
FCM CorrespondentE
Alt: a TitanHawk a
Naritus

Brainplay
Wed Aug 25, 2004 4:41 am
#10

I'd give hawt cyborz for a +20 suit........





Keorythe

h Combat Medic h


/Forcing Counterstrike PvPers to PvE since 2003 \






A Combat Medic Alpha tester who never got the chance to alpha test

SolSpur
Wed Aug 25, 2004 9:43 am
#11

It might be in your best interest to find a 12 point cm on your server then invest billions on exp clothing and resources. Many cm resources are rare spawns, even rarer when they spawn in good quality. Heck I'm still using resources that spawned over a year ago



12 point AS, FS crafter, RIS Certified - active
12 point CM and FS crafter- retired
VexxThal
Wed Aug 25, 2004 2:02 pm
#12

Don't dabble, just master it



Fao'

Unit Commander(Guildleader)
Ghost Legion)
GOTH Ghost's of the Haven)
www.ghostlegion.net
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