Combat Medic Archive

Thread: Idea for CM template!

Weewapa08
Tue Mar 15, 2005 9:25 pm
#1

hey, i was thinking about doing TKM/4-0-0-4 CM/3-0-0-0 doc. Just get em with the mind poisons and diseases after they are knocked down and dizzym then warcry till ya get the tick then do unarmed mind hit to finish em. is that good or is there any suggestions?




0000000000000000000000Weewapa Itzimossk
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0000000000000000000000The Few, The Proud, The Empire
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Weewapa08
Tue Mar 15, 2005 9:33 pm
#2

or i could do no doc and add the rest of the skill points to CM... any ideaS? Maybe even pistoleer/CM? I just need somethin in PvP that i can wipe my friends out with and still do decent with PvE

Message Edited by Weewapa08 on 03-15-2005 08:43 PM




0000000000000000000000Weewapa Itzimossk
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ANewbieIAmNot
Tue Mar 15, 2005 10:07 pm
#3

Go TKM not pistol, you WILL be fighting 1337 ego jedi knights almost all the time if you want to do random shuttle around and pvp, TKM can solo jedi with a PSG, with doc+cm you will do ok as long as you keep the jedi stated
Brainplay
Wed Mar 16, 2005 4:00 am
#4






ANewbieIAmNot wrote:
Go TKM not pistol, you WILL be fighting 1337 ego jedi knights almost all the time if you want to do random shuttle around and pvp, TKM can solo jedi with a PSG, with doc+cm you will do ok as long as you keep the jedi stated






/agree


Intimidate, a no-decay LS psg, and a TK/CM kinda make jedi stop and take you seriously. If you get your MIND pool high enough even their single blade LS with their headhit isn't enough.


Additionally, unless you plan on going as a support element you should go with your original posted template. Being able to cure poisons yourself is a nice thing to have. Top it off with being able to clear all states that PvP'ers and Jedi are going to attempt to put on you make it a winner. Unfortunately, no fire blankets for joo!






Keorythe

h Combat Medic h


/Forcing Counterstrike PvPers to PvE since 2003 \






A Combat Medic Alpha tester who never got the chance to alpha test

Weewapa08
Wed Mar 16, 2005 4:24 pm
#5

well i think im goin TKM/CM4-4-0-4.... sound like fun to me. knock em down, dizzy em, wearcry, disease em in mind, warcry, poison in mind, mind hit 1!! yay




0000000000000000000000Weewapa Itzimossk
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0000000000000000000000The Few, The Proud, The Empire
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kevinq3789
Wed Mar 16, 2005 4:36 pm
#6



Brainplay wrote:


ANewbieIAmNot wrote:
Go TKM not pistol, you WILL be fighting 1337 ego jedi knights almost all the time if you want to do random shuttle around and pvp, TKM can solo jedi with a PSG, with doc+cm you will do ok as long as you keep the jedi stated


/agree

Intimidate, a no-decay LS psg, and a TK/CM kinda make jedi stop and take you seriously. If you get your MIND pool high enough even their single blade LS with their headhit isn't enough.

Additionally, unless you plan on going as a support element you should go with your original posted template. Being able to cure poisons yourself is a nice thing to have. Top it off with being able to clear all states that PvP'ers and Jedi are going to attempt to put on you make it a winner. Unfortunately, no fire blankets for joo!





Well a good doc can make em with 55 med use...



Iscis Osaefikag
RDoodles
Fri Mar 18, 2005 11:34 pm
#7



Weewapa08 wrote:
hey, i was thinking about doing TKM/4-0-0-4 CM/3-0-0-0 doc. Just get em with the mind poisons and diseases after they are knocked down and dizzym then warcry till ya get the tick then do unarmed mind hit to finish em. is that good or is there any suggestions?



I have that template except swordsmen instead of tkm. Speed cap + 900 dmg PH + poison= dead jedi



4 Sinvalin \ Scylla 3


alucard82
Mon Mar 21, 2005 12:37 pm
#8






Weewapa08 wrote:
hey, i was thinking about doing TKM/4-0-0-4 CM/3-0-0-0 doc. Just get em with the mind poisons and diseases after they are knocked down and dizzym then warcry till ya get the tick then do unarmed mind hit to finish em. is that good or is there any suggestions?






3040 doc (or 4030), 0004 CM, Master Melee Profession. Fencer (w/ other good dot weapons and at least 125 dodge) works good, Swordsman (capped and with at least 125 counterattack) works to an ungodly level. If you pick up more in doc and less in CM you will be able to defnd yourself better, last longer, and thus be around longer to deliver the finishing blows to someone who you stuck your poisons on, whereas if you did your version you could hit harder with the poisons but if a 4004cm or MCM came around they could outpoison your cures.


If you did 0004cm you could stack a MP-C, MAP-C, MP-B for about ((350+200+200) X Whatever the modifier at Nov CM is) = 800-900ish.


If you did your temp you could poison hard but would have to use really crappy cures and would spend more time curing than fighting. Its still fine, but one CM on the other side who knows to stack back from you and just keep tossing will outpoison you whereas you sticking poisons with the 0004 level you can pace yourself and wear em out.




[ Vix Acworth ][ Rays Hope ][ Famine ]
My_Pride,_My_Power,_Your_Peril
N Roughneck Warriors N
RW GENERAL

...and (Colonel) Sanders too!


TUMOS_GHOST
Tue Mar 22, 2005 12:23 pm
#9

try 4034 Rifleman, 4000 Doc and Master CM. I loved that template for pvp and works well for pve too





__.:FQ:. Inc.________
Totai & Fatoos



Kezlee
Thu Mar 24, 2005 8:32 am
#10

I see most people are saying no to Pistoleer / CM.


I am a MP/MCM and I love it, but to be honest with you it isn't the best template.



Kezlee Ere
MeS
JEDI due to retire :-(
scooter1300
Thu Mar 24, 2005 1:35 pm
#11

I had 4004 Rifle / 0440 Doc /MCM for awhile it's alot of fun. Can almost buff like a master doc, had all the power of a master CM and was speed capped on rifle with my +25 speed bando.


But alas i couldn't live without strafe2, so back to master rifle/cm i went.



Nunzio Azopi
Bunzio An'geles
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