Combat Medic Archive
Thread: Idea for CM template!
Message Edited by Weewapa08 on 03-15-2005 08:43 PM
ANewbieIAmNot wrote:
Go TKM not pistol, you WILL be fighting 1337 ego jedi knights almost all the time if you want to do random shuttle around and pvp, TKM can solo jedi with a PSG, with doc+cm you will do ok as long as you keep the jedi stated
/agree
Intimidate, a no-decay LS psg, and a TK/CM kinda make jedi stop and take you seriously. If you get your MIND pool high enough even their single blade LS with their headhit isn't enough.
Additionally, unless you plan on going as a support element you should go with your original posted template. Being able to cure poisons yourself is a nice thing to have. Top it off with being able to clear all states that PvP'ers and Jedi are going to attempt to put on you make it a winner. Unfortunately, no fire blankets for joo!
Brainplay wrote:
ANewbieIAmNot wrote:
Go TKM not pistol, you WILL be fighting 1337 ego jedi knights almost all the time if you want to do random shuttle around and pvp, TKM can solo jedi with a PSG, with doc+cm you will do ok as long as you keep the jedi stated/agree
Intimidate, a no-decay LS psg, and a TK/CM kinda make jedi stop and take you seriously. If you get your MIND pool high enough even their single blade LS with their headhit isn't enough.
Additionally, unless you plan on going as a support element you should go with your original posted template. Being able to cure poisons yourself is a nice thing to have. Top it off with being able to clear all states that PvP'ers and Jedi are going to attempt to put on you make it a winner. Unfortunately, no fire blankets for joo!
Well a good doc can make em with 55 med use...
Weewapa08 wrote:
hey, i was thinking about doing TKM/4-0-0-4 CM/3-0-0-0 doc. Just get em with the mind poisons and diseases after they are knocked down and dizzym then warcry till ya get the tick then do unarmed mind hit to finish em. is that good or is there any suggestions?
I have that template except swordsmen instead of tkm. Speed cap + 900 dmg PH + poison= dead jedi
Weewapa08 wrote:
hey, i was thinking about doing TKM/4-0-0-4 CM/3-0-0-0 doc. Just get em with the mind poisons and diseases after they are knocked down and dizzym then warcry till ya get the tick then do unarmed mind hit to finish em. is that good or is there any suggestions?
3040 doc (or 4030), 0004 CM, Master Melee Profession. Fencer (w/ other good dot weapons and at least 125 dodge) works good, Swordsman (capped and with at least 125 counterattack) works to an ungodly level. If you pick up more in doc and less in CM you will be able to defnd yourself better, last longer, and thus be around longer to deliver the finishing blows to someone who you stuck your poisons on, whereas if you did your version you could hit harder with the poisons but if a 4004cm or MCM came around they could outpoison your cures.
If you did 0004cm you could stack a MP-C, MAP-C, MP-B for about ((350+200+200) X Whatever the modifier at Nov CM is) = 800-900ish.
If you did your temp you could poison hard but would have to use really crappy cures and would spend more time curing than fighting. Its still fine, but one CM on the other side who knows to stack back from you and just keep tossing will outpoison you whereas you sticking poisons with the 0004 level you can pace yourself and wear em out.