Combat Medic Archive

Thread: Pistoleer, Rifleman, or Carbineer???

BlackSnowDevil
Sun Nov 02, 2003 9:41 pm
#1

For a combat medic which class would you recommend to use the left over skill points? I am looking for making a charater that is good at pve and pvp





WValnirW


([[[nnnnn=n]]]n)


RiseFM
Sun Nov 02, 2003 9:59 pm
#2

pistoleer



---------------
PM from GarVa - "you know better than to cross server troll, report dont do it."
Gallion
Sun Nov 02, 2003 10:00 pm
#3

ummm... all of the above.

just make the poison/disease that does the appropriate pool of damage to go with your weapon of choice.

With rifleman you'll need a pet to tank with you moreso than the others because of the extra damage taken when wielding a rifle against melee (carbineer has a penalty as well I believe, but it isn't as severe).
Pahdbacca
Mon Nov 03, 2003 4:37 am
#4

Its a matter of taste. Some people say pistoleer because healing is tied in with your fire rate, but I notice that the Combat Medics that use carbs and rifles don't seem to mind too much.



-----------------------------------------
Pip Tazo = Master Doc / Swordsman - Always the CM at heart
Zhose U'nare = Master Smuggler / Pistoleer - resource hound

Former CM correspondent - Member of Team Black Bar
" If you're dependant on venom to be effective than you're doing something wrong." - Obata
Seylesh
Mon Nov 03, 2003 5:02 am
#5

I think it all depends on your playstyle.


If you like to hang back and take potshots while tossing mind poison, rifleman.


If you want to get down and dirty take a pistoleer, with health poisons for PvE and mind poisons for PvP.


I don't know that I would recommend carbineer just due to the massive HAM costs of operating their specials.




Sey'lesh Ma'tek - Master Chief Wannabe - TACT
Stopped posting professions cause I ran out of room
The loosest cannon the Rebellion ever recruited. Or was that loosest screw...

Come to Hyacinth City and live with the dancing Bantha!
Now recruiting citizens based at 4867,2222 south of Doaba Guerfel on Corellia
Send some mail to our incumbent mayor Emilbus for details!!!
DifferentTan
Mon Nov 03, 2003 6:06 am
#6

I have tried all three.


Currently I am Master Medic, Master Doctor,Master Combat Medic, and also have 1144 in Marksmen.


I started off filling the Pistol tree in marksmen, but found the pistol (FWG5) didnt really do that much damage, although the speed is pretty good, I then tried Rifle, and dropped that pretty quick as going prone seemed to be the only way to hit anything, and while prone I took a lot more damage from melee, plus it took a lot longer to heal/throw poison, I then tried Carbine, and decided to stick with it, as the damage I can do with the carbine is pretty good (using Laser Carbine) and healing/throwing poison doesnt seem to be that much slower than with pistol.


The HAM cost of specials on the Carbine is high, but when fully buffed, it doesnt matter as my HAM regens pretty quick anyway, and I did see a post a while back from one of the Devs stating that Ham cost on Carbine was being reduced a bit, so that will help if it does happen.


It doesnt really take much time to fill each of the weapon trees in markmen one at a time and try them out, and find which one suits you better.




Dizi¯\\__//¯Master Pistoleer¯\\__//¯Master Smuggler¯\
\______//¯TK Master¯\\______//¯R.I.P. Diziet¯\\_____/
Page 1 of 1
Previous Next