Combat Medic Archive

Thread: Cm/Jedi

keegon
Thu Jan 06, 2005 10:15 pm
#1

Hey i have a MCM/MR and was wondering if there was a way to combine part of the jedi tree to the CM. If so do y a think it would make a good pvp/pve. Thanks for your input.
VTmoon
Thu Jan 06, 2005 10:37 pm
#2

at this point you will be building a template based on our current state of combat, but you can't tell if it will hold after revamp.




Mono Noke
.......:::: Proud ex-Leader of Oasis ::::.......
.......:::: DarkLord of The Troll Order ::::.......
.......:::: Colonel Of the Imperial Army ::::.......
- Bike Repair, Perfect LS Tools @ Crystal Oasis Dantooine, -4295 6915
DoctorGriggs
Fri Jan 07, 2005 10:50 am
#3

When the new Jedi system first went live in publish 9 allowing players to have hybrid templates we had one on Gorath. It was quite odd to see a Jedi in Theed throw and area poison, forcerun out, then forcerun back in to finish them off with his saber lol.

CM requires so many skill points to be effective though so you will not see too much of that.



Griggs - Undead Priest
Co-Leader of the Unholy Legion - Kalecgos

D3st0r
Fri Jan 07, 2005 4:06 pm
#4

I've actually got a Jedi/CM build with my character. The exact build is 4/0/0/4 CM, Master Medic and 0/0/0/4 Marksman of course, 4/0/0/0 Force Enhancer, 1/0/0/2 Force Healer, and 0/0/0/4 Lightsaber. I'd love to have more Lightsaber, but the skill points are needed in healer for cure disease (when running from a larger force, if you get poisoned/diseased at least you can make sure you wont get incap from the disease) and heal mind.


Nonetheless, its insane in PvP as a support build, being able to zip around on Force Run 2 with a lightsaber and +60 LS block/+40 LS toughness while throwing poisons/diseases/areahealsis pretty powerfull, espescially if you turn on force run 2 then put on the 4 main pieces of armor (20s pause, then almost insant unequip for using force run 2/heals again, not much of a delay) then you're benifiting from LS block, Toughness, and 90% armor on Force Run 2, still being able to use normalmedic heals,gl to anyone trying to take you down before their mind is gone from the poison/disease. It's not an easy template to build though, to say the least.




/-------=[ Tal-ev Osimao ~ Former 4444 Dark Jedi Guardian ]=--------------------------\
| I need a freak, to hold me tight. I need a freak, everyday and everynight.- Too $hort |
\------------------------------=[
Destor ~ Pre-Pub9 Jedi Main ~ Current Padawan ]=------/
\----------=[ ONYXSig01 ~ TalevNew!! ~ ONYXSigMal ~ Talev01 ~ Talev02 ]=--------/
\-=[ "What if your enemy is three inches in front of you. What do you do then." ]=-/
\-----=[ "Curl into a ball.. or do you put your FIST through him?" - Bai Mei ]=-----/
VTmoon
Sat Jan 08, 2005 11:24 pm
#5






DoctorGriggs wrote:
When the new Jedi system first went live in publish 9 allowing players to have hybrid templates we had one on Gorath. It was quite odd to see a Jedi in Theed throw and area poison, forcerun out, then forcerun back in to finish them off with his saber lol.

CM requires so many skill points to be effective though so you will not see too much of that.



lol, that was the first thing I thought about. Which I can get a piggie ride on my JEdi's back, lol.





Mono Noke
.......:::: Proud ex-Leader of Oasis ::::.......
.......:::: DarkLord of The Troll Order ::::.......
.......:::: Colonel Of the Imperial Army ::::.......
- Bike Repair, Perfect LS Tools @ Crystal Oasis Dantooine, -4295 6915
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