Combat Medic Archive

Thread: Names for abilities

GrandMoffMoosemillion
Tue Apr 19, 2005 6:04 am
#1

I know this has been touched upon before, but I'm curious to know what the communities sentiments are regarding the names for our specials. Specifically I would like to know from our Corr. if we as the CM community could come up with some names for these specials to replace some of the ones in TC currently how willing the dev team would be to make the superficial change.


In another thread I will be posting all the specials and some suggestions for replacement names.






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T H E - I M P E R I A L - G R A N D M O F F
B U LL - M O O S E

My Emperor commands that I break the back of the rebellion ..... and it's back shall be broken !
Ave Imperator! Morturi Te Salutmus
BadgerSmaker
Wed Apr 20, 2005 2:16 am
#2

Why?



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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
MataHairy
Wed Apr 20, 2005 5:21 am
#3

Because Deuterium is not a hazardous material, so a combat medic tossing it for damage seems silly, and the idea of rupturing someone's thyroid is just rediculous.


I don't really care about names. Lets get the broken things fixed first:


- Damage from CM poison & diseases do not show up on combat spam

-Allnew Combat and Doc meds take a rediculous amount of resources and will cost 2-6x more than current meds (with a lesser effect)

- Spider venom upon conversion will be completely useless, since advanced infection amplifiers can be made better than nearly all current venom

- Current disease and poisons are being converted to mediocre stims



Matta
Healer's Haven, Corellia (2120,4300)
Proprietor of Matta's Meds --- Ahazi's Finest Meds
One of the first Master Combat Medics, and the very last Medic Correspondent
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