Combat Medic Archive
Thread: I feel sorry for the Real combat medics
Armor- Advanced battle armor/Stormtrooper
Weapons- T21, LD-rifle
Equipment- Stimpack Ds
Combat Medic Attacks used- Enhanced Hemorrage, Deuterius Toss, Neurotoxin
Rifle attacks used- Headshot, Underhand shot, Torsoshot
Template- MCM/Rifle 44XX/BH X444
REMEMBERING: Use the energy T21 rifle on Assault armor, LD rifle on Recon armor, and T21 on battle armor.
Now following those notes while using that template i was UNBEATABLE in duels.
Some duels i fought
Master Rifle/Master BH/0400CM
Master pikeman( with various other things )
Master Rifleman/Master Doctor/Other things
Swordsman/various other defenses
All in all i see MCM to be very overpowering.
Eggman11 wrote:I hope there isnt a nerf 0_o. I also hope CM doesn't become FOTM. If everyone becomes a CM after the CURB it will be their fault for the nerf if there is one.
So you don't want a nerf but you don't want it to be FOTM. You have to pick one or the other!
Kona_Combine wrote:Hrm interesting so how did you equip a T-21 if you were only 4/4/0/0 Rifleman? Its a Master lvl Certification, same with the Advanced Laser Rifle.
Your right its ganna be a tough combo, same as alot of "root" based templets.
they changed the guns certs to "combat level" certs...so a T21 can be equiped at combat level 60 (not current number, just useing it as an example). On the bright side there will be food to cure both poisen and disease...but they would probably just apply them again untill your tummy is full.
Message Edited by Starfellow on 04-24-2005 04:36 PM
All in all, I fought four 1 on 1 battles, and ALL of them were master CM/some other profession. After that I stumbled across a group battle going on, and quickly got ganked by 3 Imps. Two of the three were, you guessed it, CM.
Unfortunately, CM is most definately already FOTM, at least on TC. I hate to see nerfs on ANY profession; I would rather just learn to adjust, or have other professions brought up to the point where they can compete. But Combat Medic is completely unbalanced on TC at this time, and, from my experience, it is the profession that all PvP is centered around.
I hope that they can make some changes before it hits live, otherwise, throngs of people will "respec" to Master CM. Those people will then throw a fit when it is (inevitably) nerfed down to a more balanced level, and they have to grind (instead of using respec) to get whatever the new FOTM is at that time.
I wish the best of luck to all the true, non-FOTM Combat Medics out there...
GreenSean wrote:
I am not a CM (yet... I have one character on live who is close), but after my PvP experience on TC last night, I thought I'd drop by to see if your community was concerned about this very topic.
I was Master Rifle/ Master Smuggler/ with a little Pistoleer. I declared Rebel Special Forces, and went off to look for some good 1 on 1 PvP. The first guy I found was master CM/Rifleman. I lost after a reasonably close fight, but even using stims I could not keep up with the fire/poison/disease/more fire. I was using root, snare, and all of the tactics I could, but nothing really helped. Next person I ran into was master CM/Pistoleer. Same outcome. Next, master CM/master BH. Same outcome.
All in all, I fought four 1 on 1 battles, and ALL of them were master CM/some other profession. After that I stumbled across a group battle going on, and quickly got ganked by 3 Imps. Two of the three were, you guessed it, CM.
Unfortunately, CM is most definately already FOTM, at least on TC. I hate to see nerfs on ANY profession; I would rather just learn to adjust, or have other professions brought up to the point where they can compete. But Combat Medic is completely unbalanced on TC at this time, and, from my experience, it is the profession that all PvP is centered around.
I hope that they can make some changes before it hits live, otherwise, throngs of people will "respec" to Master CM. Those people will then throw a fit when it is (inevitably) nerfed down to a more balanced level, and they have to grind (instead of using respec) to get whatever the new FOTM is at that time.
I wish the best of luck to all the true, non-FOTM Combat Medics out there...
So you think, because a lot of people are playing the CM on TC it needs to be nerfed? The CM is much much much more powerful on live than it is on TC. I wonder, do you think people are taking CM right now because Doctor might be worthless because all their skills are broken? You were playing a pure combat profession without any basic healing abilities and you wonder why a Combat Based Healing profession teamed up with another Combat Profession beat you? Are you freakin kidding me?
There is no front loaded dmg character now, so if you are aDouble combat profession without basic healing yes you will lose. Because Master Rifleman + Master Smuggler and Some Pistoleer, only grants you styles, nothing more. Most of your accuracy and speed mods would be based on Pistol or Rifle and even if they were General Weapon Speed increases, anything over 90 really doesnt do a whole lot for you. So Rifleman + Pistoleer = Stupid, Rifleman or Pistoleer + Combat Medic or Doctor (when its fixed) = Smart.
Kona_Combine wrote:
So you think, because a lot of people are playing the CM on TC it needs to be nerfed? The CM is much much much more powerful on live than it is on TC. I wonder, do you think people are taking CM right now because Doctor might be worthless because all their skills are broken? You were playing a pure combat profession without any basic healing abilities and you wonder why a Combat Based Healing profession teamed up with another Combat Profession beat you? Are you freakin kidding me?
There is no front loaded dmg character now, so if you are aDouble combat profession without basic healing yes you will lose. Because Master Rifleman + Master Smuggler and Some Pistoleer, only grants you styles, nothing more. Most of your accuracy and speed mods would be based on Pistol or Rifle and even if they were General Weapon Speed increases, anything over 90 really doesnt do a whole lot for you. So Rifleman + Pistoleer = Stupid, Rifleman or Pistoleer + Combat Medic or Doctor (when its fixed) = Smart.
Kona_Combine wrote:
GreenSean wrote:
I am not a CM (yet... I have one character on live who is close), but after my PvP experience on TC last night, I thought I'd drop by to see if your community was concerned about this very topic.
I was Master Rifle/ Master Smuggler/ with a little Pistoleer. I declared Rebel Special Forces, and went off to look for some good 1 on 1 PvP. The first guy I found was master CM/Rifleman. I lost after a reasonably close fight, but even using stims I could not keep up with the fire/poison/disease/more fire. I was using root, snare, and all of the tactics I could, but nothing really helped. Next person I ran into was master CM/Pistoleer. Same outcome. Next, master CM/master BH. Same outcome.
All in all, I fought four 1 on 1 battles, and ALL of them were master CM/some other profession. After that I stumbled across a group battle going on, and quickly got ganked by 3 Imps. Two of the three were, you guessed it, CM.
Unfortunately, CM is most definately already FOTM, at least on TC. I hate to see nerfs on ANY profession; I would rather just learn to adjust, or have other professions brought up to the point where they can compete. But Combat Medic is completely unbalanced on TC at this time, and, from my experience, it is the profession that all PvP is centered around.
I hope that they can make some changes before it hits live, otherwise, throngs of people will "respec" to Master CM. Those people will then throw a fit when it is (inevitably) nerfed down to a more balanced level, and they have to grind (instead of using respec) to get whatever the new FOTM is at that time.
I wish the best of luck to all the true, non-FOTM Combat Medics out there...
So you think, because a lot of people are playing the CM on TC it needs to be nerfed? The CM is much much much more powerful on live than it is on TC. I wonder, do you think people are taking CM right now because Doctor might be worthless because all their skills are broken? You were playing a pure combat profession without any basic healing abilities and you wonder why a Combat Based Healing profession teamed up with another Combat Profession beat you? Are you freakin kidding me?
There is no front loaded dmg character now, so if you are aDouble combat profession without basic healing yes you will lose. Because Master Rifleman + Master Smuggler and Some Pistoleer, only grants you styles, nothing more. Most of your accuracy and speed mods would be based on Pistol or Rifle and even if they were General Weapon Speed increases, anything over 90 really doesnt do a whole lot for you. So Rifleman + Pistoleer = Stupid, Rifleman or Pistoleer + Combat Medic or Doctor (when its fixed) = Smart.