Combat Medic Archive

Thread: What does what?

Halthron
Sun Apr 24, 2005 9:56 am
#1

Has there been a thread here that mentions the purpose of each new craftable? I'm trying to decide what to gather and I'd rather not gather a lot of something only to discover that it's for the CM equivalent of a stim A.
Halthron
Sun Apr 24, 2005 7:48 pm
#2

No one knows what each of the new items does?
BadgerSmaker
Mon Apr 25, 2005 1:46 am
#3

The enhancers "enhance" moves like Neurotoxin and Deuterium Toss... if you look on the BE board you can see which ones you need and plan your resource gathering accordingly.



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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
Halthron
Mon Apr 25, 2005 7:51 am
#4

The BE forum has a list of the stims and components but does not list what each does. For example, what does a "Traumatize Enhancer" enhance? I did get a pointer to a post with that info though so thanks anyway. At least I now know there is no significant overlap.
BadgerSmaker
Mon Apr 25, 2005 8:21 am
#5

Best bet is to log onto TC and have a look through the CM Skill tree... if you mouse over the special moves they have descriptions.


But, the TraumatizerEnhancer enhances the Traumatizespecial move... what that does I've forgotten, I'm afraid... there are a few CM specials that affect the speed and action regen of your target and that is one of them iirc.



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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
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