Combat Medic Archive
Thread: Area Disease B
For some reason the med use since the last patch went from the normal 70 to 332.
Kavedawg. Are they trying to break the game or is this just another accident? I think it is fixed on test. But you might want to check. This had to happen within the last 2 days.
Casper118 wrote:
For some reason the med use since the last patch went from the normal 70 to 332.
Kavedawg. Are they trying to break the game or is this just another accident? I think it is fixed on test. But you might want to check. This had to happen within the last 2 days.
It may have been an accident with the last patch, I only made a C AoE disease , I will check the B's and A's if the TC is ever up again.
Area A is fine and uneffected.
KwongWah wrote:
Happens with both area b and c! I have kits that need 600+ skill to use. Unpon experimenting like mad they only go down to 300. Not a happy chappie!
Area A is fine and uneffected.
You on the Test Center Kwong? If you are refering to the Live Servers then that is a problem that has been bugging us since Day 1.
KaveDawg is on the Test Center Server where he has been testing the "fix" for the high med use.
Also in case you all didn't know KaveDawg is just a normal player like us. He can not break anything. he is not a Dev or a programer. Just a player that puts a lot of time and effort keeping the lines of communication open between us and the Devs.