Combat Medic Archive
Thread: Storage: Bugged or Nerfed??
Elenora wrote:
nerfed
plain and simple...nerfed
I read on the Discussion boards that this is not as intended. I think they meant to lower the # of things that can be stored, but not this drastically.
SoE and their typos..someone should really give those devs a typing lesson or something ![]()
Elenora wrote:
im screwed i have about 500 items in my house right now according to the terminal lol
Totally feel your pain. I dread going home and seeing the situation of my stuff on Chilastra. Wine is the answer (you hear that, Myrick
).
It seems that the restrictions are 25 items per lot. This would basically mean a small house can hold as much as a backpack. I believe they are going to change this, but I don't know when. Holo mentioned they are aware that 25 a lot is not enough and that they have a simple mechanism for changing the # per lot. But well, you'd think they have an easy way to fix 13 Chemical components to 3 too...
I shall remain cautiously optimistic they'll do a hot fix to fix inventory issues, but I also am not holding my breath.
yeah, i'm absolutely SCREWED because of this. WHAT THE HELL. this crap is the last freakin straw here guys. how the HELL am I supposed to gather all these exotic DAMNED FRIKKING resources if I have no place to store them? oh sure, i'll go to the freaking bank and walk the 1km every damned time I need to pull something to go back to my house to use my crafting station. BRIALLIANT IDEA SOE ABSOLUTELY BRILLIANT.
thanks for the nerf bat. I really God damned appreciate it. time for a new *UCKING sig ![]()
After patch,
Thefactories now only have an output hopper that holds 100(used to be 1000). My small house I put up yesterday had 7 crates in it(35 volume). I removed one and now I can't put it back down because "This house has too many items in it".
I go over to my Medium house and open an container to take out some organic, well it pops into my inventory instead of splitting. Once again , I can't put it back into the bin because of "Too many items in the house"
Too little storagewas the exact reason I bought 2 houses; One for storage, one for furniture, etc. Now, 6 crates(no furniture)in a small house is too much for that house. Combat medics use all the types of subcomponents, so 6 crates is not that much stuff.
I couldn't put any more items for sale in my vendor because of the same problem.
Anyone else having these problems?
From what I can gather from the development board, this is a bug. But a cap was intenteded. However, the dervs are providing no information as to what the size/itemcap are. What most think it will be 50 for small, 100 for medium and 150 for large. This seems completely redicouls to me. The caps should be more like 150 small, 300 medium, 600 large. The fact that factory crates that 5, the sheer number of needed resources types, and storing clothes, gear and furniture in a house can create some high numbers.
Oh look, I just paid 15k for another backpack....
- factory crates are getting reduced to 1
- items per lot are getting increased to 75
- items on your vendor are not supposed to count against your house-storage count
this is currently on test and will probably go live with today's hotfix