Combat Medic Archive

Thread: Combat Medics and Brawlers

anduz
Thu Aug 14, 2003 4:31 pm
#1

well I put cm at a rest not going with the ranged speed line and getting my pikeman up instead i hope they make it so i can master both
MycroftTHan
Thu Aug 14, 2003 4:37 pm
#2

actualy i'm almost at novice fencer now.


there is no need to master everything you do in this game as far as combat professions go. crafting professions is a totaly different issue there.

anduz
Thu Aug 14, 2003 5:03 pm
#3

well your weaponaccuracymods dont list -58/-58/-58 do they?
MycroftTHan
Thu Aug 14, 2003 11:53 pm
#4

no. actualy one of my core weapons is 25/25/25 made pre patch. i'll have to ask Leo to make some new ones with the crafting changes to see how they come outand talk to one of my weaponsmiths how the new carbines and higherswords look like ;p
PerunAion
Fri Aug 15, 2003 12:11 am
#5

Has anyone noticed the fact that Brawlers cannot become an Elite Brawler profession AND a Master Combat Medic. Quite frankly, that bothers me, I don't see why the raned combat support must be only for the marksman... It almost seems as if this game screws brawlers at every opportunity.... Please post your suggestions/comments. To sum it up, thats something I'd like to see changed...
CilianT
Fri Aug 15, 2003 12:14 am
#6

I think it has to do with the fact a CM is a support class. Brawlers are front line fighters, if your a CM in the front lines and your dead, well what good is that for support? I think the class design is ment to hang back and heal, hence they made ranged support a prereq so you can at least use a gun from back there.
PerunAion
Fri Aug 15, 2003 12:25 am
#7

Thats actually a good point... I picked it up for the flexibility, I'd have Master Medic for the emergency healing of the downed Medics, which happens alot lol... And because it gives me a nice ranged combat option, smacking someone with some poision/disease before I smack them in the face with my lance is very beutiful tosay the least...
PerunAion
Fri Aug 15, 2003 12:27 am
#8

and honestly, I don't think brawlers make good tanks... ranged characters can to better with their 'warning shot' abilities than we can...
CilianT
Fri Aug 15, 2003 12:28 am
#9

Another thing... a lot of CMs get at least a ranged weapon spec too, but, if you got ranged support and then gave up your weapon spec and went for a melee skill you'd use the same amount of overall SPs. I've seen Doc/TKA combos and thats just mean. No reason not to have a CM/TKA.
CilianT
Fri Aug 15, 2003 12:30 am
#10

Don't even get me started on the tanking and damage mitigation issues in this game My title might as well be (Veternarian).
PerunAion
Sat Aug 16, 2003 4:23 am
#11

sorry dude, but a Master Elite brawling profession cannot also do a Master CM, the Novice Marksman + Ranged Combat Support specialist requirements screw it over. thats the issue i was discussing. it doesn't seem right. marksmen are already gods in this game... give the brawlers something!!

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