Combat Medic Archive

Thread: PvP: DoT Specialist & Timing: CM Poisons & Disease

Viin
Sun Dec 28, 2003 4:28 pm
#1

Being an ex-avid and active UO player, one of the essential things about PvP was that you time your spells correctly to maximise your chance of success...


That being said I have been considering that option here and decided that, for me, a DoT (Damage over Time for those who don't know) specialist seems to be the way to go, I've taken Pistoleer tree and so can already do two DoT moves, HealthShot1 and HealthShot2, both of which have a 20 second delay before the damage is applied.


I have looked at these forums and have been unable to find any information on the Timer counters for the various poisons, more directly the Health based poisons and diseases, and I would really like to know how long the delay between dealing damage there is for each different level (A B C D) of poison and disease, hopefully after this I will be able to time the abilities so the opponent will take constant damage, or a cluster of damage all at once.


Does anyone know the delays (and amounts) of damage dealt by all the different types of poisons? I would try myself... but right now, I am not even Novice Combat Medic. Thanks in advance

Pahdbacca
Sun Dec 28, 2003 5:44 pm
#2

8-10 seconds for any CM DoT. This depends on connection, lag,etc.



-----------------------------------------
Pip Tazo = Master Doc / Swordsman - Always the CM at heart
Zhose U'nare = Master Smuggler / Pistoleer - resource hound

Former CM correspondent - Member of Team Black Bar
" If you're dependant on venom to be effective than you're doing something wrong." - Obata
Viin
Mon Dec 29, 2003 6:43 am
#3

Thanks :-) What about a delay between applying poisons, is that long two or reletavly short liek the time between special attacks?
Rennyn
Mon Dec 29, 2003 12:47 pm
#4

At master the delay between poison throws is minimal. A couple seconds tops. About the time the throw animation finishes you're ready for another
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