Combat Medic Archive
Thread: Did Disease Get Nerf'ed????
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RhenGordon wrote:
I could see a situation where if you were diseased and then lost a buff, the system would incapacitate you.
Yep, I had to verify this tonight myself and there was certainly a change to poisons.
My wife's character has 800 health. I diseased her with no buffs and the disease ticked down to 799 and stopped. Battle Fatigue continued but the damage stopped, as it should.
I then buffed her to 2281 health, and diseased her again. (Don't you just love when you can give your wife a disease and not get a divorce? Of course I digress here) Anyway the disease ticked to 799 points and then stopped cold. Battle fatigue continued to count, but the disease did no more damage.
Now I am not entirely sure that this was not the way it always was but I have never heard of this before. I have an idea why it is like this thought.
I could see a situation where if you were diseased and then lost a buff, the system would incapacitate you.
I am going to have to leave it up to the rest of you to tell me if this was a change or if it has always been this way. Judging by the number of people that are complaining about poison and disease together causing an incapacitation I would expect this isa change. If this is the case, then it was to stop the incapacitations from poison and disease, that is my next test and I will let you know how that works out.
Well the incap still works, nothing has changed there, if this was a change, then it was changed for a different reason that I am not aware of.
Maybe someone else can shed some light on it.