Combat Medic Archive

Thread: Dabbling Query

Khanes83
Sun Aug 01, 2004 1:29 am
#1

Hey I am thinking of adding small parts of CM to my current build just to add a little bit of versatility. So far I have the options of 4000, 0004, 1003 or 3001. Any suggestions? Comments? Is this even worth it?



RAF

WAR IS PEACE
FREEDOM IS SLAVERY
IGNORANCE IS STRENGTH


PsionicHawk
Sun Aug 01, 2004 1:38 am
#2

0004. It's really the ONLY choice. You need that line.



a Snodewejowoji a
FCM CorrespondentE
Alt: a TitanHawk a
Naritus

Loonytic
Sun Aug 01, 2004 1:49 am
#3

is this going to be for PvP or PvE?
Dyvim1674
Sun Aug 01, 2004 1:59 am
#4


You can't use any of the CM stuff without 0004. CM use is a new (relative to medic) skillmod, and all the range/area heals and poision/dieases have that CM use. without it, having that effectivness is useless

Message Edited by Dyvim1674 on 08-01-2004 02:08 AM



Dy'vim Slorm
~ Force Hunter ~
~ Elite Mercenary / Asassian and an Irish Vigilante~
Remember the Boondock Saints...

Khanes83
Sun Aug 01, 2004 4:03 am
#5

Thanks for the info, for reference the whole build (as I am going to test it) is this.


Master Fencer (or swordsman)

Doc 0340

CM 0004

Master Medic (duh)


The idea is to be a self sufficient PVP'er, I can buff myself master fencer does kinetic or stun dmg, and the CM should give me another form of damage to help out against other Melee Fighters. What do you think?



RAF

WAR IS PEACE
FREEDOM IS SLAVERY
IGNORANCE IS STRENGTH


Loonytic
Sun Aug 01, 2004 4:19 am
#6

you may find CM is not going that viable in PvP anymore with resist buffs and innocuations coming, the ablity to self buff is not really going to help you in PvP you'd be better off getting cure poison and disease
Khanes83
Sun Aug 01, 2004 4:23 am
#7

Well the idea behind the self buffs, are so if I die, wherever I clone I can re apply buffs to myself. I notice then when fighting other melee classes if they are any good it ends up being a. a draw b.veeeeerrrrry long. So I am hoping that CM gives me some extra damage. I am not using it as a primary at all, merely to give the other person something to worry about besides me hitting them with a pointy stick



RAF

WAR IS PEACE
FREEDOM IS SLAVERY
IGNORANCE IS STRENGTH


neutrineaux
Mon Aug 02, 2004 12:59 am
#8






Khanes83 wrote:

Well the idea behind the self buffs, are so if I die, wherever I clone I can re apply buffs to myself. I notice then when fighting other melee classes if they are any good it ends up being a. a draw b.veeeeerrrrry long. So I am hoping that CM gives me some extra damage. I am not using it as a primary at all, merely to give the other person something to worry about besides me hitting them with a pointy stick






being able to buff yourself is actually pretty darn handy. but the heal poison might be as good. being able to innoculate yourself against poison would also be keen.



no, wait, i saw this game... "pong" i think it was called. it was really easy to understand! maybe you could make swg more like pong! think of it! fast paced action! iconic characters! MORE FUN!


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