Combat Medic Archive
Thread: noob CM question
Venum is for the IA. Can't remember which of the slots bile goes in off the top of my head (I am tired and don't have galaxies within 200 miles at the moment.)
Stacker4Life wrote:
you can buy clothes that tailors can make w/ +25 injury treament/speed...so
Well, +25 injury treatment/+25 wound treatment at least.
If only you could get +25 speed from a tailor, of any type... ![]()
But yes, a +10 injury treatment skill tape is of very limited usefulness at best. It might let you make a pair of unique gloves or shoes or something, butthat ismore for a "isn't that cool" effect rather than a "this is good equipment" effect. ![]()
tex77 wrote:
Well, I got my novice combat medic tag last night. I spent several hours after that trying to find entry level poisons.The lowest level CM meds I could find was B and Iwas wondering when I would be able to use that level of poison. I am trying to level in the field as soon as I can so that I canget a better feel for the profession,so any help I can get on when I'll be able to get out of the med center would be great. I was also curious if area poisons required a higher skill level than singles. Thanks for any help you can give me.
give crafting your own a try as soon as you get a chance. it is fun, saves you some bucks, and you can work up to some pretty decent effect without getting in too deep. even the poison-a packs give the ever satisfying skull-and-bones float up with each tick, which is heart warming in itself.
if you want some poisons to fool around with while you are getting started, most cm's i know would be happy to crank you out a few low cmu cannisters to play with for cheap or maybe even free.
if you are on ahazi, give me a ring and i will see what i can come up with for you. otherwise, just control+p and search for a cm in your area
neut