Combat Medic Archive
Thread: CM tapes...worthless?
Seems to be...worthless...I have a +25 Medical Warfare and a +25 Bio Supressionand I don't see squat. ![]()
Hazous wrote:Seems to be...worthless...I have a +25 Medical Warfare and a +25 Bio Supression and I don't see squat.
I do! I have +25 Medical Warfare and a +25 Bio Supression, and I can trow and pass my poison/fire/disease at master enhahcner with 100 to disease/poison resistance.
The medical warfare tapes will help you apply more often. I occasionally get a miss with +25 but thats much more rare than before I had it. Haven't done any hard testing with bio-suppression tapes although the word is that they are supposed to increase the duration of our debuffs.
If you cantry doing a small test first with then without your +25 bio suppression clothing and post the results here. This could be a bug from the patch or is working as intended but either way we're all curious to know the outcome.
Here is some testing I did on MWE tapes a few weeks back...
All improved deuterium toss on cl 80 toon with 0 fire resist.
With 125 MWE, no enhancer
1 221
2 254
3 272
4 204
5 216
6 227
7 283
8 209
9 217
10 fail
11 255
12 290
13 235
14 205
15 fail
16 236
17 235
18 213
19 252
20 280
With 100 MWE, no enhancer
1 237
2 fail
3 299
4 fail
5 255
6 228
7 fail
8 247
9 251
10 fail
11 214
12 200
13 226
15 fail
16 265
17 fail
18 273
19 209
20 267
With 125 MWE and +750 enhancer
1 242
2 256
3 306
4 254
5 260
6 278
7 259
8 246
9 274
10 252
11 265
12 292
18 276
19 292
20 297
Could you run a test with just the enhancer and no attachments? I am one of those 0004 CM guys that would like to be able to use the novice DOT. I figured I would try to get some tapes and enhancers. Looks like from your tests it might work for me (granted you have a much higher level CM temp).
Orykko wrote:
Badger,
Could you run a test with just the enhancer and no attachments? I am one of those 0004 CM guys that would like to be able to use the novice DOT. I figured I would try to get some tapes and enhancers. Looks like from your tests it might work for me (granted you have a much higher level CM temp).
You have MWE +10 at 0/0/0/4, Enhancers wont help much at all.
2 fails without the enhancers and 0 fails with the enhancers. Its tempting to say that they help accuracy but I'd want more testing done before I admit it. 2 just isn't enough.
However, you did a very good job showing the MWE does help applications. Great job ![]()
Brainplay wrote:
2 fails without the enhancers and 0 fails with the enhancers. Its tempting to say that they help accuracy but I'd want more testing done before I admit it. 2 just isn't enough.
However, you did a very good job showing the MWE does help applications. Great job
Including misses as 0 damage attacks.
1. With 125 MWE, no enhancer: Avg Damage 290.1 (2 misses)
2. With 100 MWE, no enhancer: Avg Damge 175.1 (6 misses)
3. With 125 MWE and +750 enhancer: Avg Damage 269.9
Disregarding misses. Average Damage per hit:
1. With 125 MWE, no enhancer: Avg Damage 241.3
2. With 100 MWE, no enhancer: Avg Damge 239.5
3. With 125 MWE and +750 enhancer: Avg Damage 269.9
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So it appears tapes do make a difference and affect how many times you hit, but clearly don't increase the hit amount.
Heorot wrote:
Just to turn those tests into results.
Including misses as 0 damage attacks.
1. With 125 MWE, no enhancer: Avg Damage 290.1 (2 misses)
2. With 100 MWE, no enhancer: Avg Damge 175.1 (6 misses)
3. With 125 MWE and +750 enhancer: Avg Damage 269.9
Disregarding misses. Average Damage per hit:
1. With 125 MWE, no enhancer: Avg Damage 241.3
2. With 100 MWE, no enhancer: Avg Damge 239.5
3. With 125 MWE and +750 enhancer: Avg Damage 269.9
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So it appears tapes do make a difference and affect how many times you hit, but clearly don't increase the hit amount.
How many times did you toss for each test?