Combat Medic Archive
Thread: Using Disease in PvE?
I understand Disease on the 3 HAM pools is a waste for the most part in PvE. My question is if you disease one or more of the 6 sub HAM pools does it have any negative effect on the creature? My thinking here is that it could prove to be usefull in that it might prevent them from being able to do special moves. Just a thought I have not tested this at all and was curious if anyone else had.
How do these Diseases effect PvP combat? Is it worth while to use Disease on the 6 sub HAM pools? Other then it taking longer for them to rejoin the battle and having to spend longer periods of time getting their wounds healed does it provide any benifit?
I dont use disease in PvE for most things do to the amount of time between ticks , and the limited dmg it acually does against something like a krayt dragon. poison would work better, though I find even that is bad in PvE.
I used in one krayt hunt just to get the combat XP
When you're looking at 5mins+ for a kill, why do your normal Poison (and Area Poison) damage alone, when you can do an extra 50% more by slapping on a Disease (and Area Disease).
Yes, the disease packs tick for about 60-70% of the poisons value, but thats still worth swinging my arm over twice for...
Big Target PvE:
Throw Single-Target Poison
Throw Area Poison
Throw Single-Target Disease
Throw Area Disease
(reapply any that failed to stick, if required)
Then concentrate on staying alive.
I've not tried poisoning or diseasing secondary stats in PvE. I'd say it would probably only be worth it on really big targets like the Krayt...
Violet Vette
MCM (fear me) Pistoleer (laugh at me) Artisan (buy from me)