Combat Medic Archive

Thread: question about poison and diese?????

KavorkianKast
Sat Feb 14, 2004 11:04 am
#1


What kinds of raw materials are needed to make great high level poison and diese????
Xytroncore
Sat Feb 14, 2004 11:15 am
#2

class 1 radioactive


tolium reactive gas


eleton reactive gas


class 2 liq petro


titanium aluminum



And something else...I forget :/





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Manimal : Gunslinger
Rodian-Bob
Sat Feb 14, 2004 2:22 pm
#3

yavinian fiberplas



-Bob is Robii D'Luminatii
~NOT a Jedi: Drifting away into The Great Dark~
Assassin & former Mayor of Perdition/Grendin Waste, Lok: Ahazi
Lifylos
Sat Feb 14, 2004 2:25 pm
#4

And alot of money...this stuff aint cheap, and most of its hard to find....Good luck on that...



Seishenoru Verin...gone on Febuary 22, Cyas guys...

Dont mind me, just trolling on my last day...
Xytroncore
Sat Feb 14, 2004 4:00 pm
#5






Rodian-Bob wrote:
yavinian fiberplas







Ah right...that one's the easiest out of all of the resources to find since it's planet specific.




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Manimal : Gunslinger
charris456
Sat Feb 14, 2004 5:35 pm
#6

I wish it was all planet specific ...But I usually buy all of mine stuff



Haris Dae
Chilastra
KavorkianKast
Mon Feb 16, 2004 6:52 am
#7

the reason why I ask is because soon after I get my harvesters I will be making the stuff in raw material form and the final product (all form high grade material) and selling it on my vedor. I also am going to go in with a doctor friend on selling the raw materials for doctor buffs. This all will be happening soon like in 2 to 4 weeks I hope. Let me know what you think?


Kavorkian Kast

Flurry server

Mos Kast Mall
Pahdbacca
Mon Feb 16, 2004 7:48 am
#8

The above resources are for the advanced components put into combat meds. On the final builds, poisons require liquid petrochem fuel and fungus of any type/class. Diseases require insect meat and radioactive of any type/class. Both diseases and poisons require non-ferrous metal (usually copper or aluminum) in the final build.


As of last night, there was 2 types of titanium aluminum and 1 type of tolium gas on Flurry. Insect meat on Yavin and Corellia is also pretty good.



use this link to help



-----------------------------------------
Pip Tazo = Master Doc / Swordsman - Always the CM at heart
Zhose U'nare = Master Smuggler / Pistoleer - resource hound

Former CM correspondent - Member of Team Black Bar
" If you're dependant on venom to be effective than you're doing something wrong." - Obata
SkipDikman
Mon Feb 16, 2004 8:17 am
#9






Pahdbacca wrote:

The above resources are for the advanced components put into combat meds. On the final builds, poisons require liquid petrochem fuel and fungus of any type/class. Diseases require insect meat and radioactive of any type/class. Both diseases and poisons require non-ferrous metal (usually copper or aluminum) in the final build.


As of last night, there was 2 types of titanium aluminum and 1 type of tolium gas on Flurry. Insect meat on Yavin and Corellia is also pretty good.


use this link to help



That link rocks....be sure to check it out




Kavasiae
LorenZo'Andrews
Jedi
Combat Medic
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