Combat Medic Archive

Thread: Thank God for the token respec....

Tucheck
Mon Jun 13, 2005 10:01 pm
#1

Trying out MCM was the worst thing I could have EVER done. While I was happy to see that most of my weapons DPS only dropped by about 50....there is a bug that doesn't allow the use of CM skils and Knock Down Recovery. I spend half my time trying to fight while on my back. Not to mentiont hat many of the "skills" are not really worth the cost. About the only thing I find fun is Para....and I use it while trying to run away...lol. The healing is nice, but it would be better if I could heal while Knocked Down like a Jedi.

Hey, it's been fun for a short bit...but...ummm....CM needs some fixes, and if I know the Devs, that ain't gonna happen for a while. I'm really sad as well...I've been a part of the Big four for so long, I was really hoping for a change.



_________________________________
Tubeck Idos
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Master Bounty Hunter
"Tubeck knows better then to trust Sculley"
"Diplomacy is the art of saying 'nice doggie' while reaching for a stick. "It has been said, "Let he who hath no sin, cast the first stone". So why didn't someone pass Jesus a rock?
BadgerSmaker
Tue Jun 14, 2005 4:31 am
#2

Are you talking about "You cannot use Knockdown recovery while Knocked Down"?

If you get KD'd with a move queued up that usually happens, its a bug.

Can't say I've seen any CM specific problems with being KD'd.



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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
fessestarsider
Tue Jun 14, 2005 6:19 am
#3






BadgerSmaker wrote:
Are you talking about "You cannot use Knockdown recovery while Knocked Down"?

If you get KD'd with a move queued up that usually happens, its a bug.

Can't say I've seen any CM specific problems with being KD'd.





And a pretty good one at that... I normally lose one duel out of two because at one point KD recovery didn't workfault of a queued heal. It is too bad, but i must say i keep a sheet of plastic bubbles close by so i can vent my anger and frustration

"You cannot use knockdow recovery when knocked down" ROFL


Fesse
DanteTheMagnificent
Tue Jun 14, 2005 7:29 am
#4






BadgerSmaker wrote:
Are you talking about "You cannot use Knockdown recovery while Knocked Down"?

If you get KD'd with a move queued up that usually happens, its a bug.

Can't say I've seen any CM specific problems with being KD'd.




cue eff eeee on that.


The strength of CM isn't insane area poisons like it used to be. Now it's all in the debuffs and healing.


Duelled a guildmate Dark Jedi (almost full template) last night using my MCM / MRM and to my surprise I beat him (no spices or foods handy, just me and my rifle and heals). Electrolyte drain, paralyze, and Thyroid Rupture had him kept in fits. Coupled those with snare and the delay effect of one of the rifle abilities (startleshot) - guy barely ever got in range to touch me. And when he did, he promptly got paralyzed/debuffed and kited again. After 10 minutes or so --- out of force, incap Jedi.


No way I could have stood even a remote chance without CM.


You just have to throw out any old preconceived notions about what CM does and how it's played (ie: preconceptions leftover from before the CU).






...:::0zawi Crestwaver:::...
...:::Carbineer / Squad Leader in service to our glorious Emperor:::...

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BadgerSmaker
Tue Jun 14, 2005 7:56 am
#5






fessestarsider wrote:

And a pretty good one at that... I normally lose one duel out of two because at one point KD recovery didn't workfault of a queued heal. It is too bad, but i must say i keep a sheet of plastic bubbles close by so i can vent my anger and frustration

"You cannot use knockdow recovery when knocked down" ROFL


Fesse




I find I have to tap my recoveries macro a couple of times to get up when I get that message, used to annoy me but I seem to be able to get up from it ok now.




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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
Tucheck
Tue Jun 14, 2005 9:06 am
#6


BadgerSmaker wrote:


fessestarsider wrote:
And a pretty good one at that... I normally lose one duel out of two because at one point KD recovery didn't work fault of a queued heal. It is too bad, but i must say i keep a sheet of plastic bubbles close by so i can vent my anger and frustration
"You cannot use knockdow recovery when knocked down" ROFL
Fesse


I find I have to tap my recoveries macro a couple of times to get up when I get that message, used to annoy me but I seem to be able to get up from it ok now.





Please post that macro....

I had never had a problem with KD recovery UNTIL I started using CM skills. I was overt last night in an effort to PvP. I decided to do some "real situation" testing (rather then have my Jedi friend KD me before and after I used CM skills, to see where the problem was). Once again, I had NO problem when I used basic BH attacks (Adv Crit, torso, underhand)...I would pop right back like the rest of them...but as soon as I used para or "debuffs"...I was on my way to a 30 second "time out" on my back. I DO believe the bug is intertwinded with CM skills.

I have always been a MBH, mixing in the other BIG 3. Even after all the respecs, I kept my MBH, and I have fought quite a bit witht hat template (Post CU). It was only on my LAST respec, that I thought I would take the plunge into CM. Almost right away, I noticed THE PROBLEM

BTW, I never DID get up from the KD in that fight. I was KDed ONCE and the Jedi got the incap....just a friendly "test" duel.



_________________________________
Tubeck Idos
________________[-FUN-]________________
Master Bounty Hunter
"Tubeck knows better then to trust Sculley"
"Diplomacy is the art of saying 'nice doggie' while reaching for a stick. "It has been said, "Let he who hath no sin, cast the first stone". So why didn't someone pass Jesus a rock?
BadgerSmaker
Tue Jun 14, 2005 9:18 am
#7

/knockdownRecovery;
/stunRecovery;
/dizzyRecovery;
/blindRecovery;
/dump


A couple morepresses of that usually gets me up when I get the "You cannot use Knockdown recovery while Knocked Down" message the first time.




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0110101101111001011110111101001000101011
0010100110100000010111010001101110011000
1011111100111011110011001111100110100100
"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
Tucheck
Tue Jun 14, 2005 11:47 am
#8

Thanks...I'll give it a try...I just hope I have room on my toolbar. I guess I can get rid of Infect...lol.



_________________________________
Tubeck Idos
________________[-FUN-]________________
Master Bounty Hunter
"Tubeck knows better then to trust Sculley"
"Diplomacy is the art of saying 'nice doggie' while reaching for a stick. "It has been said, "Let he who hath no sin, cast the first stone". So why didn't someone pass Jesus a rock?
Celera
Tue Jun 14, 2005 5:14 pm
#9



Tucheck wrote:
Thanks...I'll give it a try...I just hope I have room on my toolbar. I guess I can get rid of Infect...lol.




Excuse me for stating what must be obvious to everyone else, but I just started doing the following after playing since launch. It's like I'm playing a new game all of a sudden.

I've started to bind macros to little-used keys on the keypad, specifically the + and Enter keys. They served no purpose for me before, but now they hold my KDRecovery macro (which looks similar to the one posted above, although I do dizzy recovery first and have a pause 0.1 between each) and my DuelistStance macro (non-recursive). This saves two spots on the toolbar that I can use for other junk.

I believe you can actually remap nearly any key on the keyboard to a macro if you use some modal chat or something. I haven't needed to do that yet with other useless numpad keys waiting to be bound, but people seem to have done so with success.

Just a little tip, hope you find it useful.



-Arek- [Bloodfin]


BadgerSmaker
Wed Jun 15, 2005 1:49 am
#10






Celera wrote:

Excuse me for stating what must be obvious to everyone else, but I just started doing the following after playing since launch. It's like I'm playing a new game all of a sudden.

I've started to bind macros to little-used keys on the keypad, specifically the + and Enter keys. They served no purpose for me before, but now they hold my KDRecovery macro (which looks similar to the one posted above, although I do dizzy recovery first and have a pause 0.1 between each) and my DuelistStance macro (non-recursive). This saves two spots on the toolbar that I can use for other junk.

I believe you can actually remap nearly any key on the keyboard to a macro if you use some modal chat or something. I haven't needed to do that yet with other useless numpad keys waiting to be bound, but people seem to have done so with success.

Just a little tip, hope you find it useful.




That's how I've had my UI setup since my first couple of weeks in SWG. Theres a guide on how to set it up, as well as a macros.txt file in my sig.


It certainly is a lot better than using a toolbar for special moves, I whince whenever I read someone say "I'll try to find room in my toolbar for that move".




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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
Zimal
Thu Jun 16, 2005 5:56 pm
#11

can't believe i never thought of macroing keys..... also i'll have to setup that simple macro... clear up some room on the toolbar...



and yes, hate that bug where you get stuck on your back forever... actually happend to me once during a rez, quite funny





=============================================
Xil - MCM, Mpistol
Instant Aggro Master
Where Mihosi is, Chaos Reigns
Jedi shmedi, I got me a wookie
Don't piss off a programer, WE READ YOUR EMAIL
ZoleCM
Thu Jun 16, 2005 9:12 pm
#12

Before CU i was a CM/Rifle. When everyone else i knew dropped Cm i kept it and thank god i did. Not only do you save everyone in your groups butt!, your also a pvp guy like never before....sure we could do area's before but with the debuffs we have now its insaine....go out with a jedi or good level 80 pvper and hunt down some spec force jedi...you put on debuffs while they fight it out and your opponents will have no chance!....dont knock the profession till you learn how to play it right!
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