Combat Medic Archive
Thread: So Enhancers are not selected using the skill by default?
Page 1 of 1
Yasha
Mon Jun 20, 2005 1:49 pm
#1
I just noticed this a few days ago. I have some store bought toss and spray enhancers, they don't seem to actually be getting used by using the skill cmd, however they will be used if selected. Anyone else noticed this? I assume this is a bug, as the enhancers are out of the factory crates and in my main inventory. Should this not be in the issues thread? Am I just doing something wrong?
Message Edited by Yasha on 06-20-2005 05:09 PM
Yasha
Mon Jun 20, 2005 2:29 pm
#3
I have been using them from the toolbar, the question is the command itself should be using the enhancer should it not? /batcatoss should use the enhancer from the main inventory if it exists, it doesn't appear to be doing that.
DirkusGentlyus
Mon Jun 20, 2005 3:25 pm
#4
Yasha wrote:
I have been using them from the toolbar, the question is the command itself should be using the enhancer should it not? /batcatoss should use the enhancer from the main inventory if it exists, it doesn't appear to be doing that.
Yes, there is a whole thread with this topic already being discussed. It is an issue that many people have a problem with. I myself don't have a problem with it as I use toolbars for heals and I just have the enhancers in the toolbar. One thing that has been brought up is the fact that there is no way to see the cooldown on the skill if you have the enhancer in the toolbar instead of the skill itself (unless you put the skill on the toolbar as well, simply to see the cooldown). It was also mentioned that long ago (WAY pre-CU) the skill would automatically pull an enhancer from your inventory if you ad one but apparently that particular feature was nerfed at some point.
Page 1 of 1