Combat Medic Archive
Thread: Built my first Ranged Stim-A kinda disappointed
Ok,
So I put together my first ranged stim-A. Pretty much the same requirements as a Stim-C with some metal thrown in. I didn't do any experimenting on it. It turned out with a base effectiveness of 96. This seems pretty low to me. I've not had the chance to use it yet, how effective are the ranged stims in damage healing? How far can you experiment a ranged Stim-A?
lol did u notice that u only had 2 experiment points?
we have to start over crafting wise
so while u have 5 points for ur stim C, u only have 2 as of yet for ranged A...
as you get higher, u will notice ranged A-B heals for more than stim A and B
ranged C = stim C
ranged D seems to be slightly less than stim D
and i would imagine E to also be slightly less than stim E...
remember u will be 2 points of experimentation for every level of crafting so ur packs will get better faster...
also remember htat u are starting a qhole new set of skills....none of ur medic bonuses will hold over so if u drop so crappy stims at the being dont worry too much
Zlartibarfast you're a winner! you've just been healed the last 50 action points from the burst run into town. congratulations!