Combat Medic Archive

Thread: 13 CRDM's...........

Ark_Angel
Mon Aug 11, 2003 4:11 pm
#1

With the upcomming patch "publish" I was hoping to see something somewhere about the 13 identical CRDMs that are needed for Ranged Stim E's. However, the only info I can dig up is that we, the community, have brought this issue to the table. I cannot find anything from the DEV's or Filthy concerning this issue, and whether it is a type-o or actually how it is supposed to be.


Does anyone have any info concerning this that maybe I have missed in my search? The reason I ask is I plan on going home this evening and cranking out some more Ranged stim D's (as my coffers are running low). However, if the issue is being addressed or fixed (13 to 3 as many seem to think this is a type-o) with the "publish" then I'll hold off, save my "good" stash of resources and crank out E's when the component issue gets looked at or addressed.


In short.......... Any word concerning this?..... Is it a type-o or is this how it was meant to be?....... I'm just trying to plan ahead so I don't use any uneeded resources.


Thnx




Arista
Legacy of Outer Darkness (Lgc)
Master Combat Medic/Carbineer
Starsider (the problem child)
Elenora
Mon Aug 11, 2003 5:48 pm
#2

we've sent it in to the dev on our top 5 list...so i think they know about it..it is definately a typo in the programming...thisis exactly the type of bug that SOE could fix quickly but lets slide...and these tips of errors not being fixed is extremely disheartening...



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Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
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