Combat Medic Archive
Thread: Aspiring Combat Medic would like some questions answered..
1) Yes the range increase for all 'Thrown' packs
2) Damage is effected by by several things, The effectiveness of your poision/disease, as well as your Combat Medic Effectivness Atribute, Basicly for Poisions/Disease it is this Attribute as a percentage + The effectiveness of the poision, so if you craft a poision with 100 effectiveness and you ahve 100 Combat Medic Effectiveness Attribute it will land for 200 damage per tick.
As for change to land, that all depends on the Potetncy of the Poision/Disease, generaly ~90 or so will land almost all the time, not sure if that is 90% to land or not but it seems so.
3) On average my poision C's require 60-70 Combat Medic Use. some maybe higher as mine are usualy experimented and used with thebest resources i can get my hands on.
My observations on range indicates that the range modifier we get in that distance branch seems to be a percent bonus. So if you made a ranged pack with a range of 20 and had a +20 range mod, you'd get a 20% range bonus, therefore 20+4=24 max range.
At Master level I typically get double the range in the pack since I get +100 (+100%), therefore doubling it. My theory seems to hold up in practice so far. I've made packs with a range of 32-33 and I can throw them from over 60m.
Anyone can confirm or refute this?
Nick
I'm also headed up the CM tree.... When a poison has AOE, how big of an Area are we talking about? Is it 100% full effectiveness within the radius, or does it have a 'hot spot' at the center? How important is target selection? Thanks,
Lola
Bria Server
Range, Nick is right on the money as far as I can tell. I also heal for 60m with a 30m pack. Poisons and Diseases have less range on the pack but still seems like it doubles at 100 CM Range skill. I do not think there is a damage modifier by the Range Skill.
Jason, My AoE's seem tohit about a 30 M radius of the target and there appears to be no hotspot. I aim for the person in the middle of my group if timely possible.