Combat Medic Archive
Thread: This Combat Medic is Sick of being a second class citizen
---All support classes need more attention from the devs we have had the fewest changes sense release and it's not because we don't need them---
Ok I am a master doctor and master combat medic and after 2 months of play as that I have found the following to be my biggest problems/grievances. I am posting this split up into the 3 different medical areas so the right Devs see them that is if you really believe they read the boards.(some items are repeated in more then one class but the new items are at the top of the lists)
Combat Medic Crafting:
- An answer to the question that has been asked for months now is the 13 identical chemical release duration mechanism for ranged stim E’s really a typo or do you guys just have a really bent sense of humor(I know it’s bent but in this case was it meant to be). It dose seam like a typo when you consider that normal stim E’s only need 1 of them and the next higher number for anything is 3 of the same thing.
- Can you change what effects range on heals from number of charges to effectiveness in experimentation.
- Broken crafting schematic for the advanced resilience compound you try to open it and it just says loading schematic forever.
- We are forced to travel to some of the most dangerous planets where most crafting classes can just wait for there resources to shift some place safe.
- The resources we need are incredibly rare and in many cases we are the only ones that need them so no one else harvests them forcing us to take some artisan skills.
- Crafting stations located in or near medical centers would be really nice as in some cities they are quite a along way off
- Crafting failure rate seams to be much higher for medics then an equipment crafter often I will fail up to 5 combines in a row on bio effect controllers even at master doctor
- This one just bothers me but the no build zone for 1000m around nym’s strong hold on Lok just seams to a bit much for such a dangerious planet. Last time I ran out to my harvesters there I passed no less then 30 of those giant lizards whose name I forget.
- The amount of crafting xp to medical xp is way off you can master all the other fields and only be half way into the second level of the crafting tree
Skills:
- Would like to auto sit after I throw a ranged heal like I do for every other medical skill.
- The keyboard/macro commands don’t find medicines in bags and most medics like to bag that stuff up to keep the inventory uncluttered.(for some reason the revive command dose find them in bags but none of the others do)
- The healdamage command is still a bit dumb in that it causes you to throw area stims if anyone else is in range with even a single point of damage could area heal maybe get it’s own command
General medicinal needs/wants:
- I would really like to be able to turn off auto return fire when I get attacked shooting back just makes them madder and that’s the last thing I want to make a rancor
- Some way to block my self from the SL forced attack command attacking just slows down my heals
- There needs to be a bigger gap between medic and advanced medical classes because so many people are taking novice medic and cutting them out once they can self heal.(note to medics selling low level stims to these people just makes it harder for you to get a group)(note to none advanced medics who don’t like my last note bite me.)
- Healing needs a stronger base line right now you can heal any where from 500 to 2000 with the same stim D
- Explanation of what are skill mods do they aren’t really that self explanatory what dose +20 medicine use do for me because it seams to be nothing with that huge random heal range on stims and wound packs.
-This is a big one the ability to keyboard hotkey all 19 group member plus myself. Right now you can only select the first 8 and you’re self. I know the commands are there for 3 more but they don’t seam to work that would be the ctrl-0,-,= do nothing for me when they should be selecting members 9,10,11. you just give me the option and I will figure out where to bind them on the keyboard.
Howlin Bonesaw M.D.