Combat Medic Archive
Thread: is this heal amount normal?
Oriak
It seems high for a ranged-A (since I assume if you're using an A, you don't have your skills capped yet).
At Master I'm using Area Stim Cs with approx 800 power and I heal for anything from 950 or so up to3300 or so with them, so power*4is possible, but I didn't not think you could get that as a novice that can't use better than As.
hmmm,.... Interesting
This may warrant some further investigation. The Doctor Skills should not be affecting your use of a stimpack, since the doctor bonuses are to wound treatment, not damage....
Oriak
Aspiring master doctor/master cm
I actualy ahve the opposite problem... as of yesterday i noticed my AE Stims would not heal for anmore than 280-300 points of damage, they used to heal for 500-800 every heal power is rated 286... i tried about 20 charges and not one healed over 300, I am a master CM btw so dunno whats up...
i'm not using a med droid but i have noticed the same as Arcx, albeit not permanently:
my Stim D's with base heal 400, that should heal for 800+ the RNG tend to hit for 400 a lot recently where i used to be able to heal between 800 and 1200 constantly in the past.
my guess is, that the Master Combat Medic skills somehow mess with the FA Skill when they should not relate.
Oriak
610 Base heal on a Stim D for a Master Medic calculates as follows:
610 base + 100% infury treatement skill + a random number based on the initial base value that can add up to another (i think) 100% or lower it bythat amount but usualy is something in between.
so a610 D should theoreticly be able to deliver a610 to 1830pts heal, with the 2 extrems beeing very rare and the numbers between 1000 and 1400 very comon. however, right now the chance to get either seems to be about equal, generating a flat line in a diagram of heal-value vs occurance instead of a curve that caps at 1220.