Combat Medic Archive
Thread: Ok.. I'm Dabbling In CM, But, So Far Its Not Effective..
Page 1 of 1
Sytem
Sat Apr 30, 2005 9:37 pm
#1
I'm currently 0200 and I see no difference between Neurotoxin and Improved Neurotoxin.. I miss my target almost 90% of the time. Deuterium toss only stick for a few seconds.. I have a Deuterium Enhancer but doesnt seem to do more damage even though the effectiveness is 775. So Im not sure if I should keep CM. I was thinking CM0400, MBH, and Mpistols..
mmaness
Sat Apr 30, 2005 10:56 pm
#2
Dabbling to CM 0200 isn't gonna get you much. You need to go up to CM 0400 before your fire and poison stick well, because you will have more of the stat (i cant remember what it's called) that determines how well your dots stick.
Sytem
Sun May 01, 2005 1:16 am
#3
My plan is to get 0400. Im just a bit disappointed my accuracy is way down.
FM_Warblood
Sun May 01, 2005 5:07 am
#4
I just made Novice CM and found that the best use for the poison is to pull one creature at a time from lairs. It never sticks but I always get just one critter to agro me instead of the whole mob. Works well with Taunt. Ill keep it just for that
Message Edited by FM_Warblood on 05-01-2005 08:09 AM
jeddy11
Sun May 01, 2005 5:11 am
#5
Ive noticed that wearing armor doesn't help the poisons stick...
Armor has - accuracy modifiers and i can wear a chest piece , as soon as i put anymore on i cant hit a cows a$$ with a banjo...
Trigg_Ichosw
Mon May 02, 2005 5:15 am
#7
jeddy11 wrote:
Ive noticed that wearing armor doesn't help the poisons stick...
Armor has - accuracy modifiers and i can wear a chest piece , as soon as i put anymore on i cant hit a cows a$$ with a banjo...
It shouldnt really matter what amount of armour you wear as you will receive the same modifiers for 1 piece as you will for a full set now.
Page 1 of 1