Combat Medic Archive
Thread: Idea for the AOE poisons/diseases.
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Steinerguy
Mon Mar 15, 2004 12:16 am
#1
I have been thinking about the AOE poisons and diseases that CM's get and how one cm can kill a group of players with it. While thinking of a way that this could be fixed so that it stays in game (and useful)instead of removed like so many are calling for i came up with this (i dont know if this has been discussed before but i have never seen it suggested):
the AOE poison/disease would be used just like normal, thrown at the target and affect the others around it BUT here is what i suggest it should do. The target that the poison/disease was thrown at would suffer the full effect of the poison/disease (if it hit) and the others around him would ONLY take 50% maybemore/lessof the poison/disease max damage. this would still make AOE poisons/diseases useful but not the end all be all pvp stuff it is now.
Ideas? comments?
post them all here and please keep this a constructive post and no flaming please.
steiner.
Message Edited by Steinerguy on 03-15-2004 01:17 AM
Message Edited by Steinerguy on 03-15-2004 01:19 AM
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