Combat Medic Archive

Thread: I'm going out of my mind!

eapers
Fri Dec 05, 2003 5:54 pm
#1

Hello, near-master combat medic here (4434... craftin's a bitch, huh?). The idea of mastering a combat class apeals to me, but as CM is tiedfor second most skill point heavy class, I can only master one of three combat classes: carbineer, rifleman, or pistoleer, and therin lies the problem. I currently have carbineer 1111 In the past have had a similar amount of pistoleer. I have also held the rifle section of marksman. But through it all, I STILL DON'T KNOW WHAT I WANT TO DO! The carbine isfun,but am dissapointed with HAM cost (arent we all, carbine users). Rifle created a mind bar conflict, but with the new combat change proposed, It maybedoable in the future.



So in short, advice is welcomed. At least one thing will never change; my love for practicing combat medicine!







JOHNNY-JONES JACKSON

AFK
Pappi
Fri Dec 05, 2003 7:45 pm
#2

nah, CM/carbineer is fun, the only problem i'll have after i master carbineer (currently at 1-2-0-4) is that i wouldn't be able to get my own hide/meat. i already dropped novice artisan... good thing we're allowed 3 chars on TC. it might be a bit tough for resource-collecting if you do that though.




stupid_people_happen . .
Pappi Inc Tailoring (home of the black tax) - Odi's meds and chef tissues - closed
- I support literacy, common sense, and apostrophes
eapers
Fri Dec 05, 2003 8:30 pm
#3

Yeah, i'll miss my scouting skills, but I am prepaired to make that sacrifice.






JOHNNY-JONES JACKSON

AFK
jhh
Fri Dec 05, 2003 9:42 pm
#4

Im having decent luck with carbine/CM so far. Carbineer KD is very nice and worth the HAM costs to me.
Dalraich
Sat Dec 06, 2003 5:11 am
#5

Carbinier/CM is good and so is Pistoleer/CM. I am testing going dirty fighting/slicing smuggler and CM to see what thats like.


Azael Aebevaih(Raven)-Tempest Server


MCM/smuggler in training





Col Azael N MCM/CarbN
There is no decay, there is no XP loss.
There is no permadeath, there is only pwnage.
There is no risk, there is no reward.
There is no point, there is no GCW.--Col Graudin

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