Combat Medic Archive

Thread: My mind disease packs never throw

Manipulative
Mon Dec 08, 2003 11:11 am
#1

I'm a relativley novice CM (1-1-1-2), and while I can get mind poisons to throw and sometimes even actually take affect, I've never once been able to get a mind disease pack to throw. I have 30 CM use skill, and these need 25 (or at least mine do), so I have enough skill. I've tried using them in PvE and in PvP, and the result is always the same: nothing at all happens. I've tried throwing from the toolbar and from my inventory: nothing at all happens.


Anyone else having this problem? If so, then I'd say this is a bug that should be on the list. If not, can you think of what I'm doing wrong?




Cher & -Chastity- SuperStar - Shadowfire
Master Sharpshooter, Master Combat Medic
Master TK, BE, Smuggler
Mayor Juliani - Master Architect, Master Artisan, Musician, Politican - City of Angyls, Tatooine
jhh
Mon Dec 08, 2003 11:32 am
#2



Manipulative wrote:

I'm a relativley novice CM (1-1-1-2), and while I can get mind poisons to throw and sometimes even actually take affect, I've never once been able to get a mind disease pack to throw.






You need 2/x/x/2 in order to use disease packs, /applydisease is a 2/x/x/x skill if I remember correctly.
sithboy2000
Mon Dec 08, 2003 11:46 am
#3

Ya diseases are useless until you get 2/x/x/2



Jundon*Deadly Imperial Carbineer*
Svisxo*Dark Jedi Knight*

Kar' Kanos*Royal Guard Pikeman*
Manipulative
Mon Dec 08, 2003 2:41 pm
#4

Thank you both very much. Sheesh, the feedback mechanism is just great with this game, eh?


Given that, I'm going to have to focus on getting some med xp so I can get that skill box.




Cher & -Chastity- SuperStar - Shadowfire
Master Sharpshooter, Master Combat Medic
Master TK, BE, Smuggler
Mayor Juliani - Master Architect, Master Artisan, Musician, Politican - City of Angyls, Tatooine
Page 1 of 1
Previous Next