Combat Medic Archive

Thread: MCM / MD / Marksman 4004 ?

Madri
Sat Apr 10, 2004 5:23 am
#1

As an overall template (PvP and PvE), how does it fair against, say - MCM / Doc 0440 / Rifleman 4003?



___________________________


Cassander


I see through the lies of the Jedi. I do not fear the dark side as you do. I have brought peace, freedom, justice and security to my new empire. Don't make me kill you.


MrChow_Sai
Sat Apr 10, 2004 11:56 am
#2

suck rifleman not good till master
Asxz
Sat Apr 10, 2004 5:37 pm
#3

No, Riflemen are no good unless they're master. I would suggest putting those points in Carbineer instead, there is one of those on our server, and he seems to own the crap out of everyone.


-A



Asxz Vuno
Rchuno
Mon Apr 12, 2004 10:37 am
#4






Asxz wrote:

No, Riflemen are no good unless they're master. I would suggest putting those points in Carbineer instead, there is one of those on our server, and he seems to own the crap out of everyone.


-A






Yeah I loved it. You pick up a speed sliced Laser Carbine and you don't have to worry so much about the speed verses the pistols. You will also be doing fairly good damage in PvE and in PvP your job will mostly be poison quarterback and rezer, with an occasional /healmind thrown into the mix.


My personal favorite template. was CM/DOC Marksman 0044



****************************
* Niccaurra {} Master DOC / Aspiring Merchant
*Niqe {DRUNK} TKM/Pist
****************************
Rikilii
Mon Apr 12, 2004 4:51 pm
#5

Mind Poison + Rifle Headshots = Lot's of dead peeps.



---------------------------------------------------

Ahazi: Tekhap Ybrae--Former CM and Homeless Nublar Extraordinaire.

TC: Avaro Tribec--Co-founder of the TC-GCW, and Self Proclaimed Leader of the Imperial Legions
Rchuno
Mon Apr 12, 2004 7:28 pm
#6

Yeah but hard to hit them when you only have marksman 4004 Carbineer is easier to hit at the ranges that CMs are usualy having to fight at in smart PvP (that is mid range if the timeing is right) That combined with the fast cool down on a Carbine with its high punch is nice. Rifles are slow to cool down and if you are a doc then you have to wait a long time in PvP before getting your rez or heals in.



****************************
* Niccaurra {} Master DOC / Aspiring Merchant
*Niqe {DRUNK} TKM/Pist
****************************
KnightHawk420
Tue Apr 13, 2004 4:19 am
#7

How about this....


MCM / 4/0/0/0 Doctor / 4/0/3/4 Rifleman



I agree rifleman rather sux without master. No argument there. However 4/0/3/4 isn't a nuna either. If I can land that master head shot ooooo ya. But I've come to find more importantly being able to live thru poison/disease attack myself as well as dish it out are more imporant. I mean really you don't go into CM hoping to head shot someone. The majority of your points are in combat medic and quite frankly in this day and age of uber buffs and armor its one of the most valuable weapons of late. Getting hit by poison/disease will take a rifleman/cm out as quick as anyone else. But.... a rifleman/cm with doc is at least going to live alot longer. Just my thoughts.... gonna give this a shot for awhile. I'm damned sick of getting poisoned/diseased myself


Didn't think about it till after tonight, but I get heal states too


Granted I need a doctor to make all my tools, but I've got that covered. /wink





Cheylin Mena - R.I.P.
Menon Mena - R.I.P.
Hunglo Bavmador - R.I.P.
Anshar
Tue Apr 13, 2004 11:04 am
#8

i tried this template MCM, 4/2/0/4 TKA, 3/0/0/4 marksman.


i would throw poisons then spam head hit at close range and if they ran spam headshot with my beefed up range mod, 35% speed sliced Laser Rifle.



Zanibar - Fencer Stacker
Bubb Rubb - Your Worst Nightmare
davman918
Tue Apr 13, 2004 2:38 pm
#9

This is not a bad build, nor is the carbine route. I settled on the CM/DOC/4004 rifle and use a speed sliced spraystick with an accuracy powerup.


Utalo Nolso
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