Combat Medic Archive

Thread: Healing Macro

nonamecrafter
Wed Mar 10, 2004 3:37 am
#1

Is there a macro for healing tumblers?



SoulRavel

Master Doc
Master Swordman
jondom
Wed Mar 10, 2004 6:24 am
#2

Of course, Goes like this:


/heal;

/pause 16; (may want to adjust)

/ui action toolbarSlot00; (put it in the F1 Slot of your toolbar)
Raviek
Mon May 03, 2004 7:54 pm
#3

hey guys im healing at the coronet med center, and i was wondering if anyone knows a macro to use for healing tumblers. Currently im 0130 in medic and wanna just heal some guy while afk. can anyone plz tell me a good macro? Thanks
Raviek
Mon May 03, 2004 8:04 pm
#4

hey guys im working towards doctor but can someone help me, i need to know a healnig macro that repeats. Then i can go afk and still get xp. I am 0/1/3/0 in medic atm and just healing at coronet med center alot. Plz help. Thanks
Cablegod
Tue May 04, 2004 2:51 am
#5

try this


/healdamage;


/pause ??; (however seconds between your heals)


/ui action toolbarSlot00;


and put it on your f1 slot...make sure to have your tumbler targeted and lots of stims in your inventory


hope this helps





Jose'ph Rakkata
Eclipse Server
Grief!
It's Whats For Dinner!

Travin64068
Wed May 05, 2004 5:43 am
#6

For a long term macro you can try this. Using some 30 charge stims (for example), with a crate of these. Place the crate in your toolbar. I believe this will work for healing overnight.


* Target Tumbler *

/healdamage;

/pause 10; - May need to adjust the timing a bit

<REPEAT> 29 times to use up the stims

/ui actionToolbarslot00; - To pull another stim out of the crate.

/macro HealTumbler;


- Travin



Travin Greytin - Master Doctor - Master BE (12 point)
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Kyller_Relic
Wed May 05, 2004 3:21 pm
#7

I would also suggest puting a /sit in the macro, this will let your mind heal faster, and therefore you can do more heals.


(Oh man, what am I doing helping a tumbler!)



------------------------------------------------------------
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Life is far too serious to be taken seriously...
warallofthetime
Thu May 06, 2004 6:45 am
#8

My macro went like this...


/heal
/pause 8
/macro heal



I had a bunch of Stim A's at start, b's then C's. All my mind stats were maxed out and I either had a Mind buff or Mind Food/Spice. I did the crafting while the macro healed. At Pharm 4 you may be able to heal every 7 seconds or less.


SamuraiJaction
Tue Feb 08, 2005 9:15 pm
#9

Hello everyone. I am looking for anyone who can teach me how to write a /healdamage macro. I can't seem to get the commands to work. Any help/hints with this will be greatly appreciated. Thanks all.



Lasher<Flurry> TKA/Medic
Jagii
Tue Feb 08, 2005 11:11 pm
#10

If you are going to use /healdamage, your stimpacks must be in your main inventory.
Could you explain what you want to do in your macro in more detail? I need some elaboration before I can be of more help.

= Andrew
Chilastra.Palacek



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Ewwepo
Wed Feb 09, 2005 1:41 pm
#11

If all you want to do is heal yourself every so often, all you need to do is this:


/ui action clearCombatQueue;

/healdamage;

/pause xx;

/macro HealDamage


Replace xx with however many seconds you want to wait between heals, and change HealDamage to whatever you'd want to name your macro.


Also, you can just remove the last two lines of the above macro and make it an icon on your toolbar to instantly perform a one-time heal damage during pvp, pve or whatever. Thats the way I use it, so I can decide to target a buddy and heal him/her whenever necessary. Hope this help...




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SamuraiJaction
Wed Feb 09, 2005 7:02 pm
#12

thanks for the tips guys. I wasnt putting ";" after each command.... the force was not with me during my macro writing
TheVeryBadDay
Tue May 24, 2005 6:22 pm
#13

I'm CM 4000 atm and I've tried to set up a little healing macro looking like that:
/bactaShot;
/bactaToss;
/bactaSpray; => The idea behind this is, that every time I start the macro I use a healing action. If the action is still cooling down, the next one is used.

/knockdownRecovery; => used to clear my "combat queue". Instead of waiting for the last healing ation to start, this puts me back to my default attack (or doing nothing if I'm not in combat).


Now, the problem is that this macro for some reason doesn't work as it's supposed to. When I start it for the first time, it uses a bactaShot. When I start it a 2nd time while bactaShot is still cooling down, it doesn't start bactaToss but shows the bactaShot animation again and heals me for the same amount of damage - so I assume the program actually executes bactaShot even though I "told" it to start bactaToss and bactaShot is still cooling down. The way I see it, this macro applies the cooldown timers of bactaShot and bactaSpray to bactaShot thus enabling me to use bactaShot every 4-5 secs.
This is clearly a bug/exploit and I will write a /bug in a sec but I'm wondering if there's any workaround for this. I'm still looking for a 1-click healing macro that makes use of my 3 healing abilities (and their timers). Any Ideas?
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