Combat Medic Archive

Thread: x/4/x/x or x/x/x/4

archiil
Sat Jun 25, 2005 10:50 pm
#1

ok Im a doc 4/0/0/4 an di can heal ok im master rifelman and i unlock jedi next phaze just getiing a bit of cm for fun but what tree is more effictive ?

let me know what ya thing and why ya think that .

thanks in adv-lazer rifle

YnyRor

Message Edited by archiil on 06-25-2005 10:52 PM




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Brainplay
Sun Jun 26, 2005 12:33 pm
#2






archiil wrote:

ok Im a doc 4/0/0/4 an di can heal ok im master rifelman and i unlock jedi next phaze just getiing a bit of cm for fun but what tree is more effictive ?

let me know what ya thing and why ya think that .

thanks in adv-lazer rifle

YnyRor

Message Edited by archiil on 06-25-2005 10:52 PM




It depends on what style of play you want to do. Since you're unlocking jedi none of this is really relevant is it? But regardless:


0400- You can do "fire and forget" offensive damage. Excellent for pvp but more attuned to a damage dealer role. Good for single pvp. Meant more to overwhelm opponents with damage and little or no healing ability.


0004- You can do debuffs which benefit you and your potential group more overall. Excellent for pvp but only to help decrease your opponents offensive abilities. Better as a support tool and has more potential against an opponent that has good healing abilities.


More people lean towards the 0400 line as they like doing damage more than anything else. In truth, in group vs. group PvP the 0004 line is best as it slows the attrition of your group and lightens the load on healers. Electro drain is also great for making that force run jedi slow to a regular run.







Keorythe

h Combat Medic h


/Forcing Counterstrike PvPers to PvE since 2003 \






A Combat Medic Alpha tester who never got the chance to alpha test

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