Combat Medic Archive
Thread: Combat Medics how's your templete?
Page 6 of 6
Nyyykata
Sun Mar 07, 2004 12:01 am
#67
Master CM / Master Sharpshooter here as well and liking it very much
Barakanaib
Thu Mar 11, 2004 2:11 pm
#68
I am considering this template:
Doc 0404
CM 4044
Carbine 4404
That will put me at 0 points exactly.
DamianlXl
Sun Mar 14, 2004 10:21 am
#69
Ive noticed that few CM use melee combat ability. How would master swdsman/mastr CM work... in my limited understanding since rifles are prefered for headshots wouldnt heavy swords have the same advantage minus the range?
Also is the flamehrower-tree in commando worth mixing with CM or is that spreading the points too thin?
HOTDOG
Mon Mar 22, 2004 7:04 pm
#71
Savage wrote:
"you cant be master CM and a master melee prof, you are required to take marksman 0004 to get CM so the highest you can go in a melee is 3 full trees."
Which means I will have to drop MCM and maybe CM completely although I am just starting to enjoy it.
Got MCM for my first holo. Second one said Swordsman. Right now I'm:
Artisan 4/0/0/3
MCM
Brawler 1/0/2/0
Marksman 2/4/0/4
So my points are tight. I would like to get a hold of Smuggler and try out a full on crafting elite though- I already miss Master Artisan.
"you cant be master CM and a master melee prof, you are required to take marksman 0004 to get CM so the highest you can go in a melee is 3 full trees."
Which means I will have to drop MCM and maybe CM completely although I am just starting to enjoy it.
Got MCM for my first holo. Second one said Swordsman. Right now I'm:
Artisan 4/0/0/3
MCM
Brawler 1/0/2/0
Marksman 2/4/0/4
So my points are tight. I would like to get a hold of Smuggler and try out a full on crafting elite though- I already miss Master Artisan.
Savage2005
Tue Mar 23, 2004 1:27 am
#72
you cant be master CM and a master melee prof, you are required to take marksman 0004 to get CM so the highest you can go in a melee is 3 full trees.
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