Combat Medic Archive
Thread: My views on CM's. Face it folks, we ARENT combat classes.
Why would they be a BH or Commando? Both classes have strong weaknesses.
Also, why would a CM run from a Carbineer spamming knockdown? If you got your poisons on them you can laugh as they try to kill you before they run out of mind from your poisons. Good composite and they won't touch you, also if they're spamming knockdown that means they're standing you up for yourself. They hit you with a KD shot while you're laying down, you pop back up, and if you're spamming a med pack or poison, you'll get it off before you go down again. There's not really a reason to lose a fight to a Carbineer, no matter your profession.
daymeeuhn
Dude, you forget one big thing, not every combat medic has this uber guild of people out there collecting the best resources for them day in and day out. I have yet to get the kind of resources you are referring to in order to make an Area of effect poison that will knock 10 people down to 1 HAM in 10 seconds.
So whatever nerfs are put in to counter you uberness are the nerfs that are put in that make the everyday gamer like myself much less powerful.
I think the best poison I have created so far has been 300 points per tick, that is 30 points of damage per second. I can do double that with a pistol at marksmen tier four. Now I am working on getting better components and materials to craft with, but that is a long and hard process when you are doing it yourself. Not to mention server resource shifts that do not appear for weeks.
So keep these things in mind as you suggest that you are the all powerful Combat Medic, many of the rest of us do not have the same power as you.