Combat Medic Archive
Thread: Focus Thread : Bug with CM DoTs Fire and Poison not causing damage.
Tokmora27 wrote:
Nice how weve asked "how does something unrelated to server maintainnence could cause DOTs not to work?" The reponse from BadgerSmaker didnt really address the question. nice thx
Badger is NOT an SOE empleyee, he is a PLAYER, he volunteers as a correspondent for the pistoleer proffessions.
Basically a correspondent is someone who talks tous and organises lists of our top issues then passes them on and discusses those issues with SOE, he has no sway and no say with them, he has very little inner knowledge etc. and what he has passed on to us information wise is only what he has managed to wrangle out of the peole he talks to and not official in anyway.
GIVE HIM A BREAK
The fact that he is here feeding us information at all is a selfless act by himself, he isn't even our correspondent he is the pistoleer correspondent, he's helping us because he's a nice guy and likes to help, i wouldn't blame him if he turned round and said 'sod it i'm out of here' and left us to it, but he won't do that because he likes helping.
Pleas if you want to flame someone flame the devs not other players who like to help.
BioEngine wrote:
How the hell did they manage to screw up something completely un-related to server maintenance and city maintenance fees being turned off?
Well, they were editting a bit of code, and accidently opened up the part involving damage over time, Martin (one of the new devs) split some coffee on his keyboard and frantikly began to whack at the keys trying to get it off. In the progress he wrote "sdfgljsdflkjsd" and saved the file, breaking damage over time! That's how, and it's the truth!
SWEzekiel wrote:
BioEngine wrote:
How the hell did they manage to screw up something completely un-related to server maintenance and city maintenance fees being turned off?
Well, they were editting a bit of code, and accidently opened up the part involving damage over time, Martin (one of the new devs) split some coffee on his keyboard and frantikly began to whack at the keys trying to get it off. In the progress he wrote "sdfgljsdflkjsd" and saved the file, breaking damage over time! That's how, and it's the truth!
Hey, how did you find out??? ![]()
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BadgerSmaker wrote:
SWEzekiel wrote:
BioEngine wrote:
How the hell did they manage to screw up something completely un-related to server maintenance and city maintenance fees being turned off?
Well, they were editting a bit of code, and accidently opened up the part involving damage over time, Martin (one of the new devs) split some coffee on his keyboard and frantikly began to whack at the keys trying to get it off. In the progress he wrote "sdfgljsdflkjsd" and saved the file, breaking damage over time! That's how, and it's the truth!
Hey, how did you find out???
I would hope that if anyone from soe reads this thread they can understand for a wholeprofession (atleast for those who pvp) this is pretty much a game breaking issue. Some sort of acknowledgement or status update would be appreciated.
Is it a high priority with a patch in 1-2 days.
Will it be rolled out in the next publish.
Will there be a future CM revamp.
Is it really a nerf.
Will I have to buy TOOW to fix it?
Just something would be helpful.
Message Edited by SamhainLFC on 09-30-2005 08:11 AM
Not 100% sure but there are Visable timers now. I don't remmember seeing them in the past. I wounder if they were trying to add timers to CM/BH dots.
Z
SamhainLFC wrote:
I would hope that if anyone from soe reads this thread they can understand for a wholeprofession (atleast for those who pvp) this is pretty much a game breaking issue. Some sort of acknowledgement or status update would be appreciated.
Is it a high priority with a patch in 1-2 days. Hmmmm - nah tbh
Will it be rolled out in the next publish. Again - I doubt it
Will there be a future CM revamp. Probably and it will have the same implementation schedule as the Smuggler revamp
Is it really a nerf. Ouch - busted!!
Will I have to buy TOOW to fix it? - Oooh what a good idea. Hotfix available by digital download, pre-order now, major credit cards accepted, free broken datapad with pre-orders
Just something would be helpful.
Message Edited by SamhainLFC on 09-30-2005 08:11 AM
Limobacca wrote:
pistolfreak wrote:
BadgerSmaker wrote:
As of the maintenence today, CM DoTs - Fire, Poison and Disease not causing damage.
I have reported it for the Devs, in the meantime I suggest we wait for a hotfix.
Any info you have would be greatly appreciated.
Hope you don't mind, Psionic.
Latest news : The devs have started looking into this.
Message Edited by BadgerSmaker on 09-29-2005 07:28 PM
Guess no more jedi hunting with MCM/MBH till thats fixed. Big disadvantage, almost not possible.
I disagree i hunted a lvl 80 jedi tonight not knowing they were busted and still had him beat prior to 2 dragons jumping in.
as for Debuffs they seem to be still working after a bit of testing the only one that i can say with absolute though is paralyze
Bah no big deal, went from MCM/MBH/0400 Carbineer to Mrifle/MBH/4000 cm last night, takes like 4 hours to change a template lol so easy.
Stecoli wrote:
Badger is the most helpful guy on these forums , he knows a lot more than most people and is always rearing to help, He was the first person to slick his foot in yesterday when we discovered CM was borked, so anyone who flames or disrespects him should be set on fire.
Message Edited by Death_Blossom on 09-30-2005 09:09 AM
Stecoli wrote:
Badger is the most helpful guy on these forums , he knows a lot more than most people and is always rearing to help, He was the first person to slick his foot in yesterday when we discovered CM was borked, so anyone who flames or disrespects him should be set on fire.
QFE! Badger is awesome.