Combat Medic Archive

Thread: Bio Clothes

BrendanK
Mon Aug 01, 2005 2:15 pm
#40



Gyopi wrote:


captenjonny wrote:

want them to pay attention to you?

get a glowstick.




I have a full template jedi (who could use some BE clothing). Jedi has nothing to do with this problem.







Correct, they have nothing directly to do with the problem. But if you say that ANY other profession has received even half the amount of attention that Jedi has since publishes 9 and 10, you would be LYING to yourself. period.

Jedi are SWG's bread and butter.
That's why I'm a Bounty Hunter.



Brendukoo ----------------------- I shoot Jedi on site.
SirLithium
Mon Aug 01, 2005 3:28 pm
#41

My deepest and most sincere apologies go out to Gyopi, the Tailor Correspondent. At no point was my intention to "bash the correspondent"... I merely want feedback, like everyone else posting here. The tailor issues have not been addressed by SOE in a satisfactory manner through the course of several hotfixes and two major publishes. It WAS my intention to leverage Gyopi's somewhat-unique channel into the SWG development team to get "a statement" from customer service.

I'll try making a factory crate of hawtpants (thusly white and non-BE, thanks to the bugs) to distribute to the community... perhaps that will raise some eyebrows (before the horrible, horrible images are seared into their brains).

Keep up the good work, and keep fighting the good fight.

-Lith



_/_/_/_/nnnntnnnxggggggggggggggg)
_/_/_/_/_/SirLithium Targaeryn = L'ith
_/_/_/_/_/Master BE Tailor, Padawan, Council Head
_/_/_/_/_/Pale'in Ma-allesh, Naboo (2376 -5636)
_/_/_/_/_/_/_/
DarkMortar
Wed Aug 10, 2005 5:47 pm
#42

I just got a full nice suit with 4 sockets and its all black and pretty cool. And also a marbri belt.


My pants, shirt, bandolieer, and undershirt have +16 in ranged and melee defnse.


So i get a total of +64 defense. Now what i need to know if that means I dont really get all of it or am I capped at just +25? Are the bio clothes and the lest says a +25 melee or ranged defense CA are they veiwed as seperate caps?


And do the bio clothes even work!??!


thanx



[Ì[[[[?????[F]]]°gggggggggggggggggggggggg)
<<<<< DARKMORTAR >>>>>
Jedi Elder ______
__ Of the Sith Lords__

PS: May I please have my game back, thanks.
- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!

- Want a PRE-CU Server? CLICK TO SIGN THE PETITION!
DarkMortar
Wed Aug 10, 2005 7:12 pm
#43

ok good i dont have to wear a stupid bandoleer that bleeds through my suit lol



[Ì[[[[?????[F]]]°gggggggggggggggggggggggg)
<<<<< DARKMORTAR >>>>>
Jedi Elder ______
__ Of the Sith Lords__

PS: May I please have my game back, thanks.
- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!

- Want a PRE-CU Server? CLICK TO SIGN THE PETITION!
ItemCreator
Thu Aug 11, 2005 3:55 am
#44






DarkMortar wrote:


And do the bio clothes even work!??!





Healing Efficiency - Yes
Unarmed Damage/Terrain Negotiation - The terrain part IS working, unknown about the unarmed damage.
Melee/Ranged Defense - I've seen yes and no answers to this, from what other people have said it looks like it makes no difference to a low CL player, but does make a difference to a CL80 player. Working or not, they are still my best seller and most requested item.
Mask Scent/Camo - With the agro changes the mask scent isn't as useful as it was, only really good for milking to be honest, and we are not 100% sure it makes a difference. I've always had my scout wear it in the past though.
Surveying - No, tests have shown its not making a difference.
Creature Taming - Not sure with the new system in place.
Augmentation/Cure - Augmentation isn't because there is a naming error (has been /bugged multiple times)but I've been told the cure part is working fine.
Battle Fatique Healing - Nope, as entertainers cannot heal BF anymore.





~~~ Kelsaka Rymi ~~~
Clothing-Obsessed Elder Tailor of Infinity
Kelsaka's Clothing Boutique -6820 2700 Tyrsis, Naboo
(Maisaka ~ Outfits, Shasaka ~ Hunter, Teisaka ~ Fashion Armour)
(Survived 2 crafting trips to the DWB)
Mortiisen
Wed Aug 17, 2005 8:54 am
#45

are tailors able to make bio-gloves with defence stats on?
NJ62
Wed Aug 17, 2005 8:57 am
#46

Gloves cannot be bioengineered.



n'Jessi
former correspondent, former player

All your hawtpants are belong to me.
www.swgtailor.com
PLEASE REGISTER FOR THE SWGTAILOR OFFSITE FORUM (IMAGE DESIGNERS WELCOME TOO)

Mortiisen
Wed Aug 17, 2005 9:05 am
#47

ok, thx

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