Combat Medic Archive
Thread: Advanced Infection Amplifier (exceptional)
TsunamiKata
Mon Feb 02, 2004 12:44 pm
#27
RanShino wrote:
Man I'm bored, think I'll check out a random profession from the drop down list!
* pops into the CM forum *
Oh hey, the CMs. These guys are getting a lot of attention in the GCW forum. I can empathize with them! And my alt is a Master Doctor, maybe I will learn something!
* reads this tread *
HOLY GOD!
* heart attack *
You did learn something, didn't you?
Pahdbacca
Mon Feb 02, 2004 7:46 pm
#29
I wonder if you can make a HAM bar go completely black in 2 tics?
Kind of a waste, putting them in a disease though.
Message Edited by Pahdbacca on 02-02-2004 09:46 PM
Morganite
Tue Feb 03, 2004 1:31 am
#30
My base effectiveness on ahazi for that same thing is 146, so all I can say is wow..
I would consider making 1 single affect poison, stack 10 of those on another elder, consider it an investment to always be abel to get more... 
I'm going to be headed to the encampment tonight to get me some of these puppies.. (or at least try)
YodaKurtz
Tue Feb 03, 2004 1:46 am
#31
Don't you need to use 2 AIA from the same factory crate? Can you even make poisons with these?
vortexala
Tue Feb 03, 2004 1:53 am
#32
looted items from the same MOB generally have the same serial number so they can be used in schematics that require factory identical components.
TsunamiKata
Tue Feb 03, 2004 1:56 am
#33
vortexala wrote:
looted items from the same MOB generally have the same serial number so they can be used in schematics that require factory identical components.
That's correct.
But unfortunately, 11 doesn't count for much, 5 Cs and 1 A,that's it.
DoctorGriggs
Tue Feb 03, 2004 1:57 am
#34
TsunamiKata wrote:
DoctorGriggs wrote:
I already have a name for the pack should I make it - Dead Bodies Everywhere - in honor of KornAnd I'm thankful that you are not making them, much less naming them.
Hehe, the whole point to make something of such awesome power is to use it and something like this would leave a wake of destruction
TsunamiKata
Tue Feb 03, 2004 1:58 am
#35
DoctorGriggs wrote:
Hehe, the whole point to make something of such awesome power is to use it and something like this would leave a wake of destruction
And since poison doesn't incap, that name would be ill fitted for it.
vortexala
Tue Feb 03, 2004 1:59 am
#36
TsunamiKata wrote:
vortexala wrote:
looted items from the same MOB generally have the same serial number so they can be used in schematics that require factory identical components.
That's correct.
But unfortunately, 11 doesn't count for much, 5 Cs and 1 A,that's it.
Still, those would be 5 of the most powerful Cs ever crafted 
turdhustler
Wed Feb 04, 2004 4:19 pm
#39
I think tsu told me that he created some 950 strength area mind poisons with these.