Combat Medic Archive

Thread: What do you think of this template

mrdarryl
Fri Mar 11, 2005 9:28 am
#27

Ya man, I use my dirty fighting skills more in pvp than i do my bh or pistoleer. Last ditch is awesome and lowblow and panic shot are very useful as well.



Edgewood Dirk-Zerran Ne'Darius
3Eternal Alliance4
W r a i t h O n e



(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)
IL-Vec
Fri Mar 11, 2005 11:19 am
#28






Ianril wrote:

Master Pistols gives you 74 to speed. Cap is at 95 for any gun that has a speed under 4 or 5, can't remember for certain. I had +21 in speed attachments giving me the 95 and I was at a second for any special with any gun. I really had fun with this build.






95 will cap any weapon up to 5.9 spd



Greven ILVec - IFN(tarquinas)
Graven - IFN(tarquinas)
Targeter - IFN(tarquinas)
Targeter - HSC's(Starsider)
Pilots: Got Convergence?
sheeper
Fri Mar 11, 2005 5:52 pm
#29

if yer a BH i reccomend 4040 BH master Pistols 4040 medic thats a nice combo i may add novice brawler...if yer huntin Jedi you need healing C'mon..



-Teh Sheep-

-Elder Trolls of Kauri-
"Sweat saves blood, blood saves lives, and brains saves both.”
-Field Marshal Erwin Rommel-

yanini
Mon Mar 14, 2005 10:48 am
#30






ithurtssogood wrote:

Im still kind of new to the pistol pvp game. But I dont see much reason to go up the smug. pistols tree.. theres no stat +'s now im not sure how good the specials are... but with my extra sp( after master pistols and bh pistols 4) I got commando flame 4 and inv 3.. wich to me was a much more rewarding spend of skill points.






thats what im going for. do u find urself dying because u cant heal?? that is really the only concern i have atm.



Yanini Avalixious

Jedi Sentinel

RSF
ithurtssogood
Tue Mar 15, 2005 12:52 pm
#31

yeah... I'm in the process of getting rid of commando for smugg. pistols... I gave in... and yes I do find myself eating dirt on and off because of my lack of sexual healin.




lMafistol
Elder nub.

MonCalAvenger
Thu Mar 17, 2005 4:29 pm
#32

This is a template Im thinking of going for, Im a Master Rifles TKM atm

Master Rifles
TKA 4404 defence and meditate
Pistols 0042 defence
Smuggler 0040 think feign death sounds a good idea
Marksman 4404
+5 rifle speed gloves

+4 skill points left for FS

Ranged defence +124
Melee defence +134

Any input, just want to drawn on your experiance, Im after a MRifles with great defence



Gaius - Mon Cal
MonCalAvenger
Thu Mar 17, 2005 4:31 pm
#33

Oups!

ranged def 125
melee def 124

sorry



Gaius - Mon Cal
xxawkxx
Thu Mar 17, 2005 6:02 pm
#34

drop ranged support smuggler xxx2 pistols and drop 4404 to 4304.. then add some fencer defenses and medic in imo..




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Jafar / Master Rifleman

- I support keeping & balancing the current combat system You can too

black666label
Thu Mar 17, 2005 7:27 pm
#35

You're better off stayin TKM, 4000 brawler, Master rifles, 4004 marksman, and get 4240 medic. You'll be good like that if you get some rifle speed sea's




and the rituals that fade away, and the roses that cease to be laid, and it's clear to me that we're one foot in a very shallow grave

Syrus Ardrax
~~ Master Bounty Hunter | Master Rifleman | Pistoleer~~
~~AoX~~
~~Art of Execution~~
~~44 Jedi Killed~~
Chilastra Novice Troll
Made by Lexxin
Qeunkerkiller
Sun Oct 09, 2005 7:29 pm
#36

Hey everyone i'm really new to the CM proffession this is my first time being anything that has to do with healing others.. i've always been a beat the living crap out of everything that why i was a TKM Pre-CU but right now i'm a Master Carbineer and i'm 4210 Cm so what do you guys think about Master Carbineer/CM



Mumym Proud Wookiee!!
Former Master of BH/Pistols/Carbs/CM/Marksman/TKA/Swords use to be Froce Sensative before the "Purge*"


*Purge- referring to the NGE that killed many of my friends
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