Combat Medic Archive
Thread: Stats of a good poison/disease?
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Gnuut
Tue Mar 16, 2004 5:47 pm
#14
Zito75 wrote:
Well I just became a master CM...and went straight through it without ever using any of the CM skills. So now here I am asking: what are stats of a good or decent poison/disease?
This is what I currently have:
Mind Area Poison C- Potency 120, Effectiveness 152....ticks about 300
Health Area Disease C- Potency 67, Effectiveness 87...Cant tell what it does
I've heard people saying they get ticks of 800 damage on mind poison? What am I doing wrong?
Standard Poisons
Mind Area Poison C - 197 EFF, 125 POT, 40 RNG, 50 USES, 27 AE
Mind Poison Single C - 296 EFF, 125 POT, 40 RNG, 50 USES
Mind Area Disease C - 97 EFF, 120 POT, 40 RNG, 50 USES, 28 AE
Mind Disease Single C - 100 EFF, 120 POT, 40 RNG, 50 USES
ICBM Poisons (I never use the diseases, just for reference)
Mind Area Poison C -160 EFF, 125 POT, 48 RNG, 57 USES, 17 AE
Mind Poison Single C - 200 EFF, 125 POT, 48 RNG, 57 USES
Mind Area Disease C - 60 EFF, 120 POT, 48 RNG, 57 USES, 18 AE
Mind Disease Single C - 70 EFF, 120 POT, 48 RNG, 57 USES
Frogger Poisons
Mind Area Poison C - 200 EFF, 125 POT,34 RNG, 40 USES, 40AE
Mind Area Disease C - 100 EFF, 120 POT, 34 RNG, 40 USES, 40 AE
Stats are pretty much the same for health action etc...
800 damage can easily be achieved if you use high power AIAs (65+)or spider venom.
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