Combat Medic Archive
Thread: How strong are Combat Medics in Combat?
so far im 2414 cm ive mastered it before so im kinda takin my time to lvl this one ...kinda burnt out from all the crafting ive done already lol
anywayz ya i think the faster the tick the better the chance at a succesful battle situation ..even if ya die your teammates can take up the slack ..and you can continue to throw
rebelcrusher wrote:
the way i see it if you get a fast tick thats the key to a succesfull kill PvP wise....i got some mediocre diseases that only tick for 145 or so and the time it takes to tick during PvP is appaling ....either the person is already dbed by another player or im dead ..b4 the disease ticks :/ very disappointing ...i like to test out certian things like going overt for fun and seeing what kinda damage they do then goin back to the person after they kill me and ask about what they thought of the damage / time of duration ect (unless its a tkm then i dont lol)
so far im 2414 cm ive mastered it before so im kinda takin my time to lvl this one ...kinda burnt out from all the crafting ive done already lol
anywayz ya i think the faster the tick the better the chance at a succesful battle situation ..even if ya die your teammates can take up the slack ..and you can continue to throw
I am a Master CM and Master Doctor and if u dool me you die. My poisons tick as follows:
Area A 734
Area B 844
Area C 1022
Single B 640
Single C 1150
I stack Single C and then Area C to start a dool so a doc cant heal it all off and i get a damn nasty tick, then Disease C ticking for 258,then Area B and A, then Single B.
What you must understand is HAM cost and that if you have zero mind you cant heal poisons off or spam specials. Once the person is incapable of healing I stick all diseases on and blackbar them.
NecrozDarksoul wrote:
rebelcrusher wrote:
the way i see it if you get a fast tick thats the key to a succesfull kill PvP wise....i got some mediocre diseases that only tick for 145 or so and the time it takes to tick during PvP is appaling ....either the person is already dbed by another player or im dead ..b4 the disease ticks :/ very disappointing ...i like to test out certian things like going overt for fun and seeing what kinda damage they do then goin back to the person after they kill me and ask about what they thought of the damage / time of duration ect (unless its a tkm then i dont lol)
so far im 2414 cm ive mastered it before so im kinda takin my time to lvl this one ...kinda burnt out from all the crafting ive done already lol
anywayz ya i think the faster the tick the better the chance at a succesful battle situation ..even if ya die your teammates can take up the slack ..and you can continue to throw
I am a Master CM and Master Doctor and if u dool me you die. My poisons tick as follows:
Area A 734
Area B 844
Area C 1022
Single B 640
Single C 1150
I stack Single C and then Area C to start a dool so a doc cant heal it all off and i get a damn nasty tick, then Disease C ticking for 258,then Area B and A, then Single B.
What you must understand is HAM cost and that if you have zero mind you cant heal poisons off or spam specials. Once the person is incapable of healing I stick all diseases on and blackbar them.
aMeRiKa wrote:
NecrozDarksoul wrote:
rebelcrusher wrote:
the way i see it if you get a fast tick thats the key to a succesfull kill PvP wise....i got some mediocre diseases that only tick for 145 or so and the time it takes to tick during PvP is appaling ....either the person is already dbed by another player or im dead ..b4 the disease ticks :/ very disappointing ...i like to test out certian things like going overt for fun and seeing what kinda damage they do then goin back to the person after they kill me and ask about what they thought of the damage / time of duration ect (unless its a tkm then i dont lol)
so far im 2414 cm ive mastered it before so im kinda takin my time to lvl this one ...kinda burnt out from all the crafting ive done already lol
anywayz ya i think the faster the tick the better the chance at a succesful battle situation ..even if ya die your teammates can take up the slack ..and you can continue to throw
I am a Master CM and Master Doctor and if u dool me you die. My poisons tick as follows:
Area A 734
Area B 844
Area C 1022
Single B 640
Single C 1150
I stack Single C and then Area C to start a dool so a doc cant heal it all off and i get a damn nasty tick, then Disease C ticking for 258,then Area B and A, then Single B.
What you must understand is HAM cost and that if you have zero mind you cant heal poisons off or spam specials. Once the person is incapable of healing I stick all diseases on and blackbar them.A dictionary, or a basic understanding of the word "duel" might make us feel less sympathetic for you.
dOOl me nOOb is the phrase sorry ur server is not 133t u may switch k thx...and u apparently are bad at pvp if you only use Area Cs for 1200 tick.
NecrozDarksoul wrote:
I am a Master CM and Master Doctor and if u dool me you die. My poisons tick as follows:
Area A 734 +4 sec
Area B 844 +4 sec
Area C 1022 +4 sec
Single B 640 +4 sec
Single C 1150 +4 sec
For a total of 20 sec to launch all 5 which doesn'tinclude any that bounce.
I stack Single C and then Area C to start a dool so a doc cant heal it all off and i get a damn nasty tick, then Disease C ticking for 258,then Area B and A, then Single B. So you're dueling and the doctor doesn't have to worry about any outside interference. Therefore doctor has to choose between their mediocre450+ effectiveness (900+ cure) or Janta enhanced 560+ effectiveness (1120+ cure) to wipe the slate clean every 4 seconds unless he/she decides to stick a headshot somewhere in there. Oh and judging by the effectiveness of your poisons, you're either using prenerf venom or got really lucky on a legendary venom drop otherwise I wouldn't put your potency past 120 -160 tops.
What you must understand is HAM cost and that if you have zero mind you cant heal poisons off or spam specials. Once the person is incapable of healing I stick all diseases on and blackbar them. What you dont understand is that poisons take 10 seconds to tick from the moment they land while it only takes the impulse to touch the "cure" hotkey and then 4 seconds afterwards to do it again. What you also don't understand is that poison and disease resists play a MAJOR role in PvP and that a single throw isn't always going to land. What you dont understand is that you have 0 defenses making it fairly easy for any MIND hit to beat you into submission or even land a KD/dizzy through anything less than 98% thakitillo allowing your opponent to beat on your head until your stand/statecure macro cycles again.
Brainplay wrote:NecrozDarksoul wrote:
I am a Master CM and Master Doctor and if u dool me you die. My poisons tick as follows:
Area A 734 +4 sec
Area B 844 +4 sec
Area C 1022 +4 sec
Single B 640 +4 sec
Single C 1150 +4 secFor a total of 20 sec to launch all 5 which doesn't include any that bounce.
I stack Single C and then Area C to start a dool so a doc cant heal it all off and i get a damn nasty tick, then Disease C ticking for 258,then Area B and A, then Single B. So you're dueling and the doctor doesn't have to worry about any outside interference. Therefore doctor has to choose between their mediocre 450+ effectiveness (900+ cure) or Janta enhanced 560+ effectiveness (1120+ cure) to wipe the slate clean every 4 seconds unless he/she decides to stick a headshot somewhere in there. Oh and judging by the effectiveness of your poisons, you're either using prenerf venom or got really lucky on a legendary venom drop otherwise I wouldn't put your potency past 120 -160 tops.
What you must understand is HAM cost and that if you have zero mind you cant heal poisons off or spam specials. Once the person is incapable of healing I stick all diseases on and blackbar them. What you dont understand is that poisons take 10 seconds to tick from the moment they land while it only takes the impulse to touch the "cure" hotkey and then 4 seconds afterwards to do it again. What you also don't understand is that poison and disease resists play a MAJOR role in PvP and that a single throw isn't always going to land. What you dont understand is that you have 0 defenses making it fairly easy for any MIND hit to beat you into submission or even land a KD/dizzy through anything less than 98% thakitillo allowing your opponent to beat on your head until your stand/statecure macro cycles again.I've fought sooo many MCM's and dabbler CM's who thought they could rely on poisEn and poisEn alone. I've seen fits, hate tells, and claims of exploit dropped on me as they watched their poo get the "has been resisted by Keorythe" system message while mine is safely ticking away and my DXR6b is making short work of their puny brains. Put that ego in check kid. CM isn't the l337 ubeR singlebuttonpushing pvp template its used to be.I've got some really awesome spider venom enhanced poisEns myself. They have an effectiveness of 335..........but the potency is 198.Have a nice day.
call me lucky then...
Message Edited by RS_Talon on 02-15-2005 08:55 AM
aMeRiKa wrote:lol, no. avoid talkin like a moron. j00 41n'7 1137 l1k3 m3, |3147ch.
im not a combat medic im a Combat Doctor/Griefer