Combat Medic Archive

Thread: General suggested changes

Elenora
Fri Aug 22, 2003 2:29 pm
#14

if armor and other items to resist dots were put in game i would either hope


1) they degrade fast like as in fast like shield generators


and/or


2) they have extremely heavy HAM encumbrance....especially since buffs in this game makewear armor free


All we needis more counters todots...like having aclass with specific weapons to nullify them isnt enough?




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Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
Elenora
Fri Aug 22, 2003 3:09 pm
#15

my issue on dots has always been the same...


mind dot and in general mind damage is overpowered...


right now the only thing most the people that pvp with me worry about with armor is mind enc...


might be more interesting to look at armor encumbrance not being based on an absolute value, but a % of the substats....


with PvP damage reduction, armor is actually pretty useful...


As for the any items upping resists, personally, I'd be against it...i think there is a proper counter in game for dots, /cure line,but its just completely underpowered compared to CM dots...


I was just saying that if there were items that did add to resists they would have to have major drawbacks to them...heck if thereare gas masks i want something that nullifies damage from eyeshot and KD...Besides im more for PC oriented solutions then item bases solutions....hence doctor cures over gas masks sealed armor




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Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
Elenora
Fri Aug 22, 2003 3:18 pm
#16

As for dots...i get the feeling they are tick based and not duration based....


hence why the wear off faster while u are awake rather than incapped...


since after u incap, dots dont tick for 5 mins....


i have been hit with a Action C poison to my buffed HAM..and then a Mind poison by the same CM....since i was buffed the Action poison ticked away and i just stimed the damage away and the poison quickly dissapated while the mind lasted longer cuz of the incap...


hence why i notice my C level poisons dont last long at all on NPCs but last forever on PCs...My mind poison C will last about 2 mins of ticking on a NPC but last 15+ mins on a PC...since there is no damage reduction involved...my only explaination is taht the npcs wore out faster because it didnt die/incap so the ticks ran off...but the player incapped and set off the 5 mins poison immunity timer lengthing the time the poison required to tick...


i'll need to do further testing on this to be 100% sure...but more and more i get the feeling that this is a tick and not a time based effect...




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Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
-Myrick-
Fri Aug 22, 2003 3:24 pm
#17

There are mind buffs in the game. You just need to know where to look for them




Myrick

Elenora
Fri Aug 22, 2003 3:29 pm
#18

mind poison last 10-20 mins...


spices 7-10....hmmm....


food buffs are the only answer but even they are underpowered




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Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
-Myrick-
Fri Aug 22, 2003 3:30 pm
#19

There are other mind buffs.



Myrick

Elenora
Fri Aug 22, 2003 3:36 pm
#20

entertainer buffs?


those seem to last less than 3 mins after i leave the cantina...


do they stick the longer u listen?




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Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
-Myrick-
Fri Aug 22, 2003 3:39 pm
#21

They stick 2x the length you listen. You get mind from dancer and focus and will from the musician. I've had these buffs last over 25 minutes. I'm still doing testing on them and will eventually post more later on. Though it has to be someone in the Dancer or Musician path and I believe the skill used is mind enhancement.



Myrick

Elenora
Fri Aug 22, 2003 3:51 pm
#22

ah that would make sense...


i remember having a similar discussion like this on the boards with someone about entertainer heals...


i figured they were short, but some1 who had a lot of BF sat and listened for a while and had long buffs...


oh that is very very cool if it works like that...




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Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
-Myrick-
Fri Aug 22, 2003 3:56 pm
#23

I've been testing over the last few days, though want to get a few more tests done before i went and posted anywhere , but figured since the entertainers are under appreciated i'd go ahead and bring it up here since she was talking about short mind buffs.


You have to make sure you do stop watch if the entertainer is coming with you or your still "watching" even if they don't dance/play . Also, the buff doesn't start until you stop watching, so you won't see it until you leave the cantina. So far i've gotten as high as 500 mind points for 22 minutes. I haven't gotten to do much testing on musicians other than they do focus and will power. I've had about 300 on each i believe at one time, but I don't even know who it was soI can't ask them to try a gain.


These do work in scout camps as well. So you camp 10 minutes watch the dancers and hunt for 20, rinse repeat. It's one of the things i'm going to start suggesting when i'm out with my friends, though we don't group much, since grouping is unbalanced.




Myrick

Elenora
Fri Aug 22, 2003 4:18 pm
#24

very cool...more reasons for entertainers to leave the cantina despite what SOE thinks or wants the entertainer class to be...





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Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
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