Combat Medic Archive
Thread: poisons and dieseas and CM in general: overpowered?
I'm a BH and my view is that your poison is overpowered, especially its duration. I've had a poison on me for like 30 minutes once, and was doing over 250 per tick, which incapped me over and over again.All of my dots last 5-10 minutes tops before they wear off. I've seen an impCM wipe out anchorhead ALL the time because all he does is buff himself up, wear heavy armor (especially helmet)and poisons the whole town.Eventually all you saw was hordes of incapped people everywhere, including pistoleers, BH's and the like. I mean, I'm thinking a combat medic would be a hybrid (decent fighter/decent medic), not the 7th plague from God. C'mon now.
As to the people here that complain eye shot is far worse, have you ever worn a 70-80%+ composite helmet? It turns eyeshots into lovetaps. Case solved. But on the flip side, not all fighters have a leash around a doctor ready to heal them, and poison can do over 5,000 accumualted mind damage with a good stick on someone. An eyeshot (if your not wearing a helmet) will do 150-300 dmg. With a decent helmet 40-80 dmg. I know you guys love it and think you deserve it, but I see a severe imbalance here. And notwithstanding all that, eyeshot is getting nerfed ANYWAY. The whiners won, congratulations.
I'ma Master Combat Medic on Kauri, and realy the only problem I see with our class is mostly Bugs and Exploits that people are using. The only thing i see as unbalanced is the amount of time our poisons/diseases last. Bring this inline with the other DOTs and we are set. Now for any other class ppl who read this... go do this... Master your class, then take artisan and go find all the adv resources to make an awsome fgw5 or what ever you use, then have a weaponsmith make that weapon for you, go through 6 or so pupsthen destroy the gunand then go get the resources to make another. Then you will see what all master combat medics do
Most Master combat medics work hard to find all the resources to make their own weapons where as you have the ease of finding a good weapon smith and slicer for your weapons that last MUCH longer. Here is what I own to be an effective CM. 1 small house w/ food/chem crafting station, 1 medical droid, Harvestors= 2 med mineral 2 med flora 1 med gas 2 med chemical 4 solar 1 med water. On top of that I own a very nice set of Bone armor and a composit helm. Can someone give me a valid answer to another COMBAT class that HAS TO HAVE all this to be effective?
The doctor counter is rather underpowered. Dieseas should be ugly nasty and hard to get rid of but the Poison vs Doc Cure needs a bit of help. After sparing with a longtime friend we found it -pointless- to try and cure poison in a fight. Down some more food/Drugs/drink and pray your side wins.
Not being a CM I do not think they are overpowered.
What i do think needs to be added is area antidote by Doctor though as well as reducing mind cost of healing poison
I'm a BH and my view is that your poison is overpowered, especially its duration. I've had a poison on me for like 30 minutes once, and was doing over 250 per tick, which incapped me over and over again.
The reason for this is the "grace period" that they introduced. You have a couple minutes after you get up to go find a doctor with a cure pack. And we arent complaining about eyeshot, its an example of another form of mind damage which i dont have a problem with. If the grace period was removed, the poison would not last so long.
Agreed, The Dr. class already has the counter for our Poisons and Diseases. If you look at the Dr. lines Drs are geared towards single target heals thats why they get increased speed to do so. Hence the reason they can't AoE heal. Dr. already have cure poisons/diseases, buffs, cure state, and resetate, you can also heal 100% wounds in one shot(im sure i've missed something) But what do we as CMs have? Area poisons/diseases and area heals. And now Drs want the right to heal all targets in one shot? If they ever decided to give Dr.s even more power I know i'll switch to Dr. cause all that would leave CM to be is a ranged medic for the same price of a dr. not a fair trade off if you ask me.